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Post by Haushinka on Jan 23, 2006 14:29:31 GMT -5
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Post by Haushinka on Jan 23, 2006 14:30:57 GMT -5
===================== Disclaimer ===================== This guide was in no way written or influenced by the BreganDaerthe linkshell. This was copied in its entirety from akirus’ guide located at www.titanictus.com/viewtopic.php?t=752. ===================== About this Guide ===================== This guide is an accumulation of everything I have learned about fishing from my own experience and that of other players, and is basically everything I wish someone had told me when I started leveling fishing way back when Final Fantasy XI was first released in North America. Would you believe it if I told you that dinosaurs roamed the earth back then? How about if I told you that a level 1 fisher had to wait an agonizing 14 seconds between casts? Or that a Rusty Cap (not a repaired Padded Cap) sold to vendors for 1656 gil? Or that a mid level fisher with a Lu Shang's Rod could make nearly as much as a level 100 fisher? Or that you could expect as many as 8 "you didn't catch anything" messages in a row? Or that any NPC in the game would gladly pay you over 1000 gil for a Bastore Bream or Black Sole? Or that in nearly 70 levels of fishing I didn't loose a single lure? Or that it used to be possible to fish entirely by sound? Well it was all true (except for the part about the dinosaurs), but several patches and the last major update have drastically changed fishing, in my opinion for the better. But don't take my word for it, next time you are in Port Windurst stop by and talk to Laughing Lizard by the Fishing Guild. He'll tell you: Quote: "Hmph! You dang kids these days ain't got no respect for your elders. Can't you see I'm trying to learn this new fandangled fishin' method? In my day, all we had to do was cast a line and wait for the baby to tug. Why, back then it was so easy. I could catch a fish while I was sleepin'! But now you gotta work for your meal! Let me tell you how it's done..." Since the update most of the fishing guides and online resources are a little outdated, so I've decided to compile a complete list of what I feel are the best locations and rod/bait combinations for leveling fishing 0-100 depending on whether you want to focus on completing the Lu Shang's Quest, making money, or skilling up as quickly as possible. ===================== Table of Contents ===================== I. Why Fish? II. Fishing Basics a. How do you Fish? b. How Can you Tell what Caught the Hook? c. Summary: What Caught my Hook and What Should I Do? d. Fishing Tips e. Fishing Rods f. Is the Lu Shang's Fishing Rod Really Necessary? g. Breaking Fishing Rods h. Is Woodworking Required for Leveling Fishing? i. Fishing Bait j. Fishing Gear k. Fishing for Items/Rusty Items l. Fishing in Areas with Higher Level Monsters m. Fishing Fatigue n. Skill Cap Test Fish III. The Guide a. Fishing 0-50 while Catching Moats for the Lu Shang's Quest the Entire Time b. Fishing 0-50 in the Places that will Skill you up the Fastest c. The "No Brainer" Fishing Guide 0-50 d. Fishing 50-60 e. Fishing 60-96 for Gil f. Fishing 60-96 for Skill g. Fishing 96-100 IV. Fishing Links and Online Resources ===================== I. Why Fish? ===================== The main reason to level fishing is that fishing is profitable. But fishing is not the only way to make gil in this game. There are many other profitable crafts like Alchemy, Woodworking, and Goldsmithing, and most of these are a greater source of income in the highest levels than high level fishing. But these crafts also require huge gil investments in order to level them up to the point where they are highly profitable, while fishing merely requires an investment of time. This makes fishing an ideal craft for new players since they start the game with very little gil, but plenty of time. In addition, with fishing you can actually make significant profits while you skill up, unlike the other crafts in the game in which it's usually best to separate your skillup sessions from your profit sessions. Also, from what I've heard the HQs and failures of other crafts can feel a little like a roller coaster, but fishing is more of a steady climb. In other words, with fishing you'll never craft a Haubergon +1, but you'll never lose a Damascus Ingot either, and you don't have to dump millions into something before it begins showing returns. Harvesting, excavation, logging, mining, and farming are also popular ways to make gil, but once you locate the logging/mining/mob spawn points and familiarize yourself with the particular area, you are not guaranteed to make any more profit per hour after your 100th hour harvesting/excavating/logging/mining/farming than you made after your first. But every hour you spend fishing will potentially raise your fishing skill, and a higher fishing skill has the potential to increase your profits per hour. What this means is that every hour you spend fishing can be considered an investment. ===================== II. Fishing basics ===================== The last update made fishing a lot more interactive, and as a result a lot of players are interested in giving it a try. This section will cover a lot of the basics for those that are just starting out, as well as provide some more advanced information and strategies. a. How do you Fish? In order to fish your character must be facing an unobstructed body of water and have a fishing rod and bait equipped in the ranged and ammo slots. Once these conditions are met you can begin fishing by typing "/fish" or by hitting a fishing macro. The most common fishing macros are: Code: /fish This will cast your line /equip range "Lu Shang's F. Rod" This equips a Lu Shang's as your fishing rod /equip ammo "Shrimp Lure" This equips a Shrimp Lure as your bait Once you have cast your line into the water, you will need to wait for the "Something caught the hook!/!!!" message and then attempt to fight your catch until the stamina bar is depleted enough for you to reel it in successfully. It is important to note that in most circumstances it is not worth attempting to reel in a catch until the stamina bar is completely depleted since there is a good chance your line will snap if any stamina remains. According to the Playonline Update Notes, under the new system once something catches the hook your rod will be pulled sharply to the left or the right. You can deplete the stamina bar of the fish, item, or mob at the other end of your line by pressing the 4 or 6 keys on the numeric pad in the opposite direction of the rod's movement. While the rod is in the neutral position pressing the 4 or 6 keys will actually allow your catch to regain stamina. However, it seems that there are actually 5 distinct rod positions that correspond to 10 o'clock, 11 o'clock, 12 o'clock, 1 o'clock, and 2 o'clock on the face of an analog clock. The rod may stay in positions 10, 12, or 2 for several seconds, but will only occupy positions 11 or 1 for a moment. My own experience and that of the other fishers I've talked to seems to indicate that the most effective way to deplete the stamina bar depends on what exactly caught the hook: -For items, mobs, and fish at or below your level, it is best to hold the 4 or 6 keys down when the rod is in the 10, 11, 1, or 2 positions, while being careful not to press 4 or 6 while the rod is in the neutral position. -For high level fish or fish that cap significantly higher than your current skill level, it is best to rapidly tap the 4 or 6 keys when the rod is in the 10 or 2 positions, and be sure to stop tapping as soon as the rod moves into the 11, 12, or 1 positions. This minimizes your chances of pressing the 4 or 6 keys at the wrong time and allowing your catch to regain stamina unnecessarily. b. How Can you Tell what Caught the Hook? You should be able to get a fairly good idea about what exactly caught your hook from the message you get after something catches your hook and after fighting with your catch for a few seconds. Since different strategies for depleting the stamina bar are more or less effective for certain catches, it will be important for you to make the necessary adjustments and decide on the best strategy for each particular catch as soon as you think you know what exactly you are dealing with. For general reference here are the six possible messages you can get immediately after something catches your hook: 1. You have a good feeling about this one!/!!! 2. You don't know if you have enough skill to reel this one in!/!!! 3. You are fairly sure you don't have enough skill to reel this one in!/!!! 4. You're positive you don't have enough skill to reel this one in!/!!! 5. You have a bad feeling about this one!/!!! 6. You have a terrible feeling about this one!/!!! It is important to note that the message you receive is based on your "fishing instinct", which improves in accuracy as your fishing level increases. Fishing Instinct is largely misunderstood by most fishers. It is very important to realize that your fishing instinct does not indicate whether or not you have hooked a valuable/good fish or item, but instead merely indicates how difficult it will be for you to reel in whatever is on the other end of your line. The "good feeling" message, for example, merely indicates that your character has a good feeling about his or her chances of depleting the stamina bar of whatever caught their hook. In other words, if you get the "good feeling" message, then there is a good chance that the stamina bar will be easy to deplete and you should have little trouble successfully reeling in this particular catch. However, this can actually be a bad thing when the "Something caugh the hook" message is followed by three exclamation marks (!!!), which indicates you have hooked either a large fish, monster, or Arrowwood Log. For example, let's say you are fishing in Sea Serpent Grotto (Lake) for Grimmonite (a large unstackable fish). It is important to note that the catchable monsters in Sea Serpent Grotto range all the way up to level 67 and can be very dangerous. So you get the "Something caught the hook!!!" message followed by the "good feeling" message. Most fishers assume that this means they have hooked a Grimmonite, since Grimmonites are "good" fish as far as they are concerned in terms of gil/skillups. Most fishers would proceed to deplete the stamina bar and reel in their catch only to be killed pretty quickly by a Stygian Pugil. I have heard many fishers in this kind of situation blame their fishing instinct for their death, when in reality their fishing instinct should have saved their life. Again, remember that your fishing instinct merely indicates how easy it will be to reel in this particular catch, so that "good feeling" means in effect "easy catch". But Grimmonite are large, heavy, unstackable, high level fish, and as a result, they should actually be pretty difficult to reel in. Monsters, on the other hand, are always easier to catch than large fish. What this means is that it shouldn't be easy to reel in a Grimmonite, and so the fact that your fishing instinct told you that particular catch would be easy to reel in (good feeling) means that you had hooked a monster. When targeting large, unstackable, heavy, high level fish, what you actually want to see is three exclamation marks (!!!) followed by negative messages (ie terrible feeling) since this means you will have a hard time depleting the stamina bar, and again, this type of large fish should be hard to reel in. Again, it is important to note that your fishing instinct improves in accuracy as your fishing level increases, but even with a slightly inaccurate fishing instinct there are still several clues that can indicate whether a fish, item, or mob has caught the hook: Item* The Message: You can get several different messages, but there will only be one exclamation mark at the end of the message (!). The Rod: The rod will most likely seem to stay in the neutral position for longer than usual, and will not swing back and forth very much. The Stamina Bar: The stamina bar depletes noticeably faster with items than with mobs or fish around or above your current fishing level. *Arrowwood Logs are currently the only item in the game that defy this kind of classification since they result in three exclamation marks (!!!) when they catch the hook but behave like all the other items in terms of rod movement and stamina depletion. Monster** The Message: Positive messages (ie messages 1, 2, and 3) usually indicate the possibility of a monster when they are followed by three exclamation marks (!!!). The Rod: The rod will move a little less often than it would had you landed a large fish around or above your current fishing level. The Stamina Bar: The stamina bar will deplete noticeably faster with mobs than with large fish around or above your current fishing level. **There is a very reliable way to determine if you have caught a monster based on the depletion rate of the stamina bar. If the message you get when something catches your hook is followed by three exclamation marks (!!!), then you have either caught a monster or a large fish. If you do not press any of the direction keys while the rod is in the 10 o'clock or 2 o'clock positions but the stamina bar still depletes very slowly by slight increments every few seconds, then you have hooked a monster. If you do not press any of the direction keys while the rod is in the 10 o'clock or 2 o'clock positions and the stamina bar does not deplete very slowly by slight increments every few seconds, then you have hooked a large fish. In addition, as your fishing level increases, so does the accuracy of your "fishing instinct", and after a certain point the "good feeling" message following three exclamation marks (!!!) will always be a monster (again, excluding Arrowwood Logs). Small Fish The Message: You can get several different messages, but there will only be one exclamation mark at the end of the message (!). The Rod: The rod will swing back and forth more rapidly than it would had you hooked an item. The Stamina Bar: The stamina bar will deplete faster than with large fish, but not as fast as with an item. Large Fish The Message: Negative messages (ie 4, 5, and 6) usually indicate the possibility of a large fish when they are followed by three exclamation marks (!!!). Message 6 followed by three exclamation marks is a very good indication that you have hooked a large fish. The Rod: The rod will swing back and forth more rapidly than it would with a small fish or a mob. The Stamina Bar: The stamina bar will deplete slowly and at a noticeably lower rate than with small fish or mobs. Certain Legendary Fish The Message: Negative messages (ie 4, 5, and 6) usually indicate the possibility of certain legendary fish when they are followed by three exclamation marks (!!!). The Rod: The rod will swing back and forth very rapidly. Believe me, when you hook one of these legendary fish (ex Ryugu Titan) you will definitely know. The Stamina Bar: The stamina bar will deplete quickly, about as fast as it does with items. However, the quick rod movement still makes this certain type of legendary fish very difficult to catch. c. Summary: What Caught my Hook and what Should I Do? Hopefully this section will provide you with some general guidelines that will allow you to tell exactly what type of catch has hooked your line so that you can evaluate whether it is worth taking the time to reel in, and if so, how best to land it successfully. Unfortunately much of this is fairly relative and will require practice and experience to perfect, but this summary should at least get you started. -If you get a positive message (ie 1, 2, or 3) followed by one exclamation mark (!), then you have hooked an item or a small fish.* ____________If the rod stays in the neutral position longer than usual and does not swing back and forth very much, and if the stamina bar depletes rapidly, then you have most likely hooked an item. If you are fishing in an area with items capable of snapping your rod or are using a Lure/Rig, then you will probably be best off saving your time and inventory space for actual fish by pressing Esc. If you are fishing in an area where you can catch valuable items or are using Live Bait, you should consider taking the time to catch the item since caught items do not use up any bait, but pressing Esc to reel in your line does. ____________If the rod moves back and forth as normal and the stamina bar depletes at a moderate rate, than you have most likely hooked a small fish. Hold down the 4 or 6 keys while being careful not press a key in the wrong direction or while the rod is in the neutral (12) position. -If you get a positive message (ie 1, 2, or 3) followed by three exclamation marks (!!!), then you have hooked a monster or a large fish (message 6 with three exclamation marks is a very good indication that you have hooked a large fish. Also, as your fishing level increases so does the accuracy of your "fishing instinct", and after a certain point the "good feeling" message following three exclamation marks will always be a monster, again excluding Arrowwood Logs).* ____________If the rod moves a little less often than it does when you land a large fish around or above your current fishing level, and if the stamina bar depletes a little more rapidly, then you have most likely hooked a monster. Verify that you have actually caught a monster by checking to see if the stamina bar depletes (slowly) while the rod is in the 10 or 2 positions even when you do not press any of the directional keys. Since monsters aren't worth any gil and will not skill you up, you will most likely be better off spending your time catching actual fish. Consider hitting Esc and reeling in your line. ____________If the rod moves a little more rapidly than it does when you land a mob, and if the stamina bar depletes at a slower rate, then you have most likely hooked a large fish. Verify that you have actually caught a large fish by making sure that the stamina bar does not deplete when the rod is in the 10 or 2 positions and you are not pressing any of the direction keys. If the stamina bar depletes slowly then you will probably be best off using the "tapping method" by rapidly tapping the 4 or 6 keys when the rod is in the 10 or 2 positions and being careful to stop tapping if the rod moves into the 11, 12, or 1 positions. -If you get a negative message (ie 4, 5, or 6) followed by one exclamation mark (!), then you have hooked an item or a small fish.* ____________If the rod stays in the neutral position longer than usual and does not swing back and forth very much, and if the stamina bar depletes rapidly, then you have most likely hooked an item. If you are fishing in an area with items capable of snapping your rod or are using a Lure/Rig, then you will probably be best off saving your time and inventory space for actual fish by pressing Esc. If you are fishing in an area where you can catch valuable items or are using Live Bait, you should consider taking the time to catch the item since caught items do not use up any bait, but pressing Esc to reel in your line does. ____________If the rod moves back and forth as normal and the stamina bar depletes at a moderate rate, than you have most likely hooked a small fish. Hold down the 4 or 6 keys while being careful not press a key in the wrong direction or while the rod is in the neutral (12) position. -If you get a negative message (ie 4, 5, or 6) followed by three exclamation marks (!!!), then you have hooked a monster or a large fish.* ____________If the rod moves a little less often than it does when you land a large fish around or above your current fishing level, and if the stamina bar depletes a little more rapidly, then you have most likely hooked a monster. Verify that you have actually caught a monster by checking to see if the stamina bar depletes (slowly) while the rod is in the 10 or 2 positions even when you do not press any of the directional keys. Since monsters aren't worth any gil and will not skill you up, you will most likely be better off spending your time catching actual fish. Consider hitting Esc and reeling in your line. ____________If the rod moves a little more rapidly than it does when you land a mob, and if the stamina bar depletes at a slower rate, then you have most likely hooked a large fish. Verify that you have actually caught a large fish by making sure that the stamina bar does not deplete when the rod is in the 10 or 2 positions and you are not pressing any of the direction keys. If the stamina bar depletes slowly then you will probably be best off using the "tapping method" by rapidly tapping the 4 or 6 keys when the rod is in the 10 or 2 positions and being careful to stop tapping if the rod moves into the 11, 12, or 1 positions. *Again, Arrowwood Logs are currently the only item in the game that defy this kind of classification since they result in three exclamation marks (!!!) when they catch the hook but behave like all the other items in terms of rod movement and stamina depletion. For quick reference, here is a simplified chart that will help you learn how to identify what caught your hook and what you should do: Code: ___stamina bar depletes when the rod / is in the 10 or 2 positions and you are not three exclamation marks(!!!)__/ pressing any direction keys = monster \ (RELEASE) \___stamina bar does not deplete when the rod is in the 10 or 2 positions and you are not pressing any direction keys = big fish (CATCH) ___rod does not swing back and forth rapidly / stays in neutral position longer than usual one exclamation mark(!)____/ stamina bar depletes very quickly = item \ (CATCH) \___rod moves back and forth as normal doesn't stay in neutral position for very long stamina bar depletes at the normal rate = small fish (CATCH) NOTE: remember that Arrowwood Logs are the exception to this type of classification since they result in three exclamation marks (!!!) when they catch the hook but behave like all the other items in terms of rod movement and stamina depletion. Also, remember that as your fishing level increases so does the accuracy of your "fishing instinct", and after a certain point the "good feeling" message following three exclamation marks (!!!) will always be a monster, again excluding Arrowwood Logs.
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Post by Haushinka on Jan 23, 2006 14:31:40 GMT -5
d. Fishing Tips Here are a few general fishing tips.
-Learn to Isolate Specific Fish As a fisher, you should try to spend as much of your time as possible catching only those fish that are profitable, or capable of skilling you up (or both). If you are frequently hooking fish that cap below your current fishing skill level and do not sell for a good profit, you will end up wasting a lot of your valuable time and making things a lot more difficult for yourself than they have to be, so it is in your best interest to learn how to use bait selection and location to isolate the "good" fish early on in your fishing career. Here is just one small example of "isolating" specific fish:
As a level 5 fisher, you decide to fish for skillups and gil at Knightwell in West Ronfaure using the Halcyon + Little Worms (good idea). Using this bait at this particular location, you will hook both Crayfish (which cap at 7 but are relatively worthless), and Moat Carp (which cap at 11 and sell quickly for 4k-8k per stack on most servers). So after a few days of catching Crayfish and Moat Carp you have hit level 7 fishing skill. At this point it would be a very good idea to stop using Little Worms and switch to Insect Balls. Why? Because switching to Insect Balls allows you to "isolate" Moat Carp at this location since they are the only fish that bite on this particular bait in Knightwell. As a result, using Insect Balls here guarantees that every fish that catches your hook will both skill you up and sell for a decent profit, which maximizes your effectiveness and productivity. You can still get skillups catching Moats if you continue to fish here with Little Worms after level 7, but many of your casts will hook Crayfish, which will no longer be capable of skilling you up and which do not sell very well at all, and so a good percentage of your time will be wasted fighting to reel in a fish that is pretty much worthless to you at this particular point in your fishing career. All else being equal, a level 7 fisher using Insect Balls at Knightwell will skillup considerably faster and enjoy greater profits per hour than a level 7 fisher using Little Worms, since that fisher will end up wasting much of their time on Crayfish.
Isolating specific target fish can be a little tricky sometimes, but it is one of the most important things to consider at every stage of your fishing career. Honestly, leveling fishing takes long enough as it is without wasting your time catching fish that can't skill you up and aren't profitable.
-Moon Phase Affects Fishing Pre-update optimal moon phases increased both the abundance and bite rate of fish in a given area, and according to the Playonline Update Notes provided by SE, the extent to which the moon affects fishing was actually increased under the new fishing system.
The best moon phases for fishing are 0% (new moon) and 100% (full moon). Generally fishing conditions deteriorate slightly as the moon approaches 50%.
To check the current moon phase in game, type "/clock".
If you want to know what the current moon phase is out of game, or would like to know when the next optimal fishing conditions will occur, check out the diagram on the right hand side of The Clanwind Database, or the Pyogenes Timer, or this Final Fantasy Timer (Japanese).
-Go Outside Generally the quantity and bite rate of fish is noticeably better in outside areas than it is in cities. There are a few cities that offer competitive bite rates (Rabao for example), and the extent to which the bite rate is better in cities vs non-cities has been reduced somewhat since the last major update, but you will usually be far better off in terms of skill ups and profit per hour if you venture outside.
Fishing Support is Cheap Wearing Fishing Gear isn't the only way to increase your Fishing Skill without the hassle of actually catching fish. Fishing Support is offered by three NPCs near the Fishing Guild at C-8 in Port Windurst:
Degong and Erabu-Famulubu both offer free Fishing Support that lasts one hour and adds +1 to your current Fishing Skill.
Panja-Nanja offers Advanced Support that lasts 2 hours and adds +2 to your current Fishing Skill. The cost of this support is 30 gil + an additional 30 gil for every 10 full levels of Fishing skill you have. For example, at level 30 Advanced Support would cost you 120 gil (30 + 30x3).
There is also a theory floating around that each of the three NPCs offers a specific type of support: Degong's support increases your effectiveness at salt water fishing, Erabu-Famulubu's support increases your effectiveness at fresh water fishing, and Panja-Nanja's support increases your effectiveness at targeting Legendary Fish. To my knowledge this theory has not yet been confirmed or disproven.
In any case, Fishing Support increases your Fishing Skill (which can make a big difference in the first few levels), lasts a while, and is either free or extremely cheap, so be sure to stop by one of these three Guild NPCs if you are heading through Windurst.
Inventory Space is Important Nothing kills the enjoyment of a good fishing session like running out of inventory space. Fortunately, there are currently six "Gobbie Bag" quests that increase your inventory capacity by 5 each, which means that completing all six quests will double your inventory space from 30 to 60. This will allow you to carry more bait and hold more fish, which in turn allows you to spend more of your time fishing for skillups and profit, and less of it running back and forth to clean out your inventory. For this reason completing the Gobbie Bag quests can be considered an investment, at least as far as fishing is concerned.
Unfortunately the Gobbie Bag quests require a moderate amount of gil and a significant amount of Jeuno fame. Since Jeuno fame is based on your highest fame level in two of the three stating nations, you will need to earn a good amount of fame in both San d'Oria and Windurst, Bastok and Windurst, or Bastok and San d'Oria before you can complete these quests.
-One of the easiest ways to earn fame in both San d'Oria and Bastok is by repeating the Only the Best Quest by turning in La Theine Cabbage, Millioncorn, or Boyahda Moss to Melyon at I-9 in Selbina. Melyon will give you 100 gil for 5 heads of La Theine Cabbage, 120 gil for 3 ears of Millioncorn, or 600 gil for each clump of Boyahda Moss, and unlike most of the other repeatable quests for fame, you don't have to zone in between trades. La Theine Cabbage can be purchased for 22-24 gil each from Bin Stejihna (G-8 Windurst Woods), Phamelise (K-9 San d'Oria South), or Rosswald (J-7 Port Bastok) depending on who controls the Zulkheim Region at any given time, Millioncorn can be purchased for about 44-49 gil each from Maqu Molpih (H-8 Windurst Waters), Antonian (J-8 North San d'Oria), or Oggodett (I-9 Bastok Markets) depending on who controls the Aragoneu Region at any given time, and Boyahda Moss is dropped by Gobbue type mobs or can be purchased on the Auction House for a little more than what Melyon will pay you for them. What this means is that it is possible to buy these items and turn them in for fame at a relatively small gil loss. Keep in mind that 1 Clump of Boyahda Moss is worth more fame than 1 Ear of Millioncorn, which is worth more fame than 1 Head of La Theine Cabbage.
-One of the easiest ways to earn Windurst fame is by repeating the Mandragora-Mad Quest by turning in Cornettes to Yoran-Oran at E-5 in Windurst Walls. Yoran-Oran will give you 200 gil for every Cornette you turn in, and unlike most of the other repeatable quests for fame, you don't have to zone in between trades. Cornettes can be purchased from Harmodios who is located in Harmodios Music Shop at K-10 in Bastok Markets for 219-253 gil each (as long as Bastok is in 1st or 2nd place in the Conquest Tally), which means you will not loose that much gil repeating this quest, but will gain a significant amount of fame.
Once you have obtained enough gil and fame you can complete the 6 Gobbie Bag quests by turning in the following items to Bluffnix at H-9 in Muckvix's Junk Shop located in Lower Jeuno:
Gobbie Bag I Dhalmel Leather Linen Cloth Peridot Steel Ingot
Gobbie Bag II Mythril Ingot Ram Leather Turquoise Wool Cloth
Gobbie Bag III Painite Gold Ingot Velvet Cloth Tiger Leather
Gobbie Bag IV Cerment Chunk Dark Steel Ingot Silk Cloth Goshenite
Gobbie Bag V Square of Bugard Leather Paktong Ingot Square of Moblinweave Rhodonite
Gobbie Bag VI Shakudo Ingot Square of Balloon Cloth Iolite High Quality Eft Skin
e. Fishing Rods While bait and location determine what exactly will catch your hook, the fishing rod you are using, your current fishing skill level, and your reflexes determine whether or not you will actually be able to successfully reel it in.
Fishing Rods can be synthesized, obtained from certain mobs, and purchased on the Auction House or from various NPCs. There are two things that you should consider when choosing which rod to use for a specific fish or location: 1. Rod Composition, and 2. Rod Type.
1. Rod Composition There are two distinct rod compositions*: Wooden and Synthetic. According to the Playonline Update Notes provided by SE, Wooden Rods lack the durability of Synthetic Rods but are able to deplete the stamina of fish more quickly. Synthetic Rods, on the other hand, cannot deplete the stamina of fish as quickly as Wooden Rods, but are able to keep the fish on the line longer.
2. Rod Type There are also two distinct rod types*: "small fish" rods and "big fish" rods. Big fish rods won't break on big fish, but they also have a bad catch rate when it comes to landing small fish. Small fish rods have a better catch rate for landing small fish than big fish rods, but they are also far less durable, so they will break frequently on bigger fish and certain items.
*The Lu Shang's Fishing Rod is an exception to this kind of classification since it combines some of the quick stamina reduction of Wooden Rods with the extended catch time of Synthetic Rods. In addition, the Lu Shang's Fishing Rod offers the best catch rate when it comes to "small fish", but is also the most durable rod in the game when it comes to catching "big fish". Finally, according to SE the Lu Shang's Fishing Rod also offers an advantage above other rods when it comes to landing Legendary Fish, though no one is certain about the exact nature of that advantage yet.
So Which Rod Should I Use? Basically this is what I recommend as far as rod choice is concerned: fishers that are just starting out should pick up a Hume, Halcyon, and Composite Rod. Fishers that cannot afford all three rods should invest in the Halcyon as soon as they are able to afford one.
Hume rods have the best catch rate out of the 3 in terms of small fish, but are also the least durable. Composite is the most durable, but has the worst catch rate for small fish, and the Halcyon is in between the two.
When you are planning on fishing a certain spot check The Clanwind Database or The Oksana Database to see which rods will break and which catches will actually break them to determine how often you can expect to loose a rod (note: Clanwind and Oksana are a little outdated and do not list the Hume or Halcyon rods since they are relatively new additions to the game. Generally the Hume Rod has the same durability as the Carbon, while the Halcyon is slightly less durable than the Mithran, so if you are using one of the new rods estimate the likelihood of breakage based on these values).
If the Hume won't break or only breaks on rare catches, use it. If the Hume will break frequently use the Halcyon. If the Halcyon will break frequently use the Composite.
This is pretty much the only way to try and get the best of both worlds in terms of catch rate for small fish and durability for large fish pre-Lu Shang's.
For general reference, here is a complete list of fishing rods that includes composition, type, and durability.
Yew Fishing Rod Composition: Wooden Type: Small fish Durability: 1 This rod is only capable of landing a few specific fish sucessfully, though it can make an acceptable starter rod, especially when targeting Moat Carp in Knightwell since it drops from the Goblin Fishers that circle the lake. However, given its extremely low durability, the Yew should only be used by fishers that are able to distinguish Crayfish and Moat Carp from all other catches including fish, items, and mobs, which will most likely break this rod. For this reason I do not recommend Yew Rods to fishers that are just starting out since they will most likely not have enough fishing experience to make this kind of distinction. If you are a new fisher, you should consider the Carbon or Hume rods, which have similar characteristics but are much more forgiving given their greater durability.
Willow Fishing Rod Composition: Wooden Type: Small fish Durability: 1 As with the Yew, the extremely low durability of the Willow Rod limits its usefulness to all but a few specific target fish and locations. However, Willow Rods will actually come in handy if you decide to level up through the late 50s or 96-100 by breakfishing on the Ferry.
Tarutaru Fishing Rod Composition: Wooden Type: Small fish Durability: 2 I can't really recommend this rod to new fishers since it has a chance to break on almost everything. Like many of the other weak rods, it is still usable in the hands of skilled fishers, but even then you will quickly outgrow its usefulness after the earliest few levels.
Fastwater Fishing Rod Composition: Wooden Type: Small fish Durability: 2 Again, a weak rod with limited usefulness, the Fastwater Fishing Rod will most likely break too often to be worth the hassle.
Bamboo Fishing Rod Composition: Wooden Type: Small fish Durability: 2 I'm not going to recommend this rod either since it breaks on most fish and can only land a few items with any consistency.
Glass Fiber Fishing Rod Composition: Synthetic Type: Small fish Durability: 3 Another rod I can't really recommend since it breaks on most fish and several items, though for some reason it can land Fat Greedies and Gold Carp.
Carbon Fishing Rod Composition: Synthetic Type: Small fish Durability: 5 A very good rod when it comes to catching small fish. However, the one major drawback of the Carbon Rod is that it is relatively weak, and will break on almost all large fish and several items, which will prevent you from using it in many areas.
Clothespole Composition: Wooden Type: Small fish Durability: 5.5 A fairly decent starter rod. Also acceptable for catching Moat Carp, except in areas with Cheval Salmon or Rusty Caps.
Hume Fishing Rod Composition: Wooden Type: Small fish Durability: 5.5 A great rod for catching Moat Carp, the Hume is basically an improved wooden version of the Carbon Rod since it is slightly more durable and won't lose any fish to the "too small" message, making it the third best rod in the game for targeting small, light fish. In addition, the wooden composition will allow you to wear down the stamina of small fish more quickly than you could using the Carbon or Halcyon. However, the Hume Rod is more expensive than the Carbon Rod, and will still break on most large non-stackable fish and several items including Rusty Subligars, which means this rod is best used by experienced fishers who are able to distinguish small fish from large fish, monsters, and items.
Single Hook Fishing Rod Composition: Synthetic Type: Small fish Durability: 6 This rod is basically a slightly more durable Synthetic equivalent of the Clothespole and is also a decent starter/Moat rod.
Halcyon Fishing Rod Composition: Synthetic Type: Small fish Durability: 7 An excellent rod, the Halcyon is second only to the Lu Shang's in terms of catching small fish. However, given its synthetic composition, it will take longer to deplete the stamina bar with this rod than it would using wooden rods like the Clothespole or Hume, but the dramatic reduction in "too small" messages and the increased durability over the weaker rods will most likely be worth the effort. Though it is almost as durable as the Mithran, the Halcyon can still break on most large fish and heavy items like Arrowhead Logs and Coral Fragments, and since it is fairly expensive, this rod is best used by experienced fishers who are able to distinguish small fish from large fish and items in order to avoid rod breaks.
Mithran Fishing Rod Composition: Wooden Type: Small fish Durability: 7.5 A good rod, the Mithran is less durable than the Composite but significantly better at landing small fish. Unfortunately this rod will break on many non-stackable large fish and has all but been replaced by the slightly less durable Halcyon, which has similar characteristics but is more effective.
Composite Fishing Rod Composition: Synthetic Type: Big fish Durability: 9 A great rod, second in durability only to the Lu Shang's and a good second choice for Legendary Fish. The one major drawback of this rod is that it is terrible at bringing in small fish, and as a result you will end up losing many catches to the dreaded "too small" message when targeting small fish with it.
Lu Shang's Fishing Rod Composition: Other Type: Both big fish and small fish Durability: 10 Obtained by completing The Competition/Rivalry Quest, this rod combines some of the quick stamina reduction of Wooden Rods with the extended catch time of Synthetic Rods. In addition, it offers the best catch rate when it comes to small fish, but is also the most durable rod in the game when it comes to landing big fish and Legendary Fish. Simply put, the best fishing rod in the game and most likely the last rod you will ever use.
Ebisu Fishing Rod Composition: Unknown Type: Unknown Durability: Unbreakable Very little is known about this rod other than that it is unbreakable and that it is extremely difficult to obtain. For more information check out this thread.
f. Is the Lu Shang's Fishing Rod Really Necessary? The Lu Shang's Fishing Rod is very difficult to obtain, plain and simple. You can either spend months fishing up all 10,000 Moat Carp yourself, weeks and millions of gil camping the Auction House in order to buy them all, or any combination of the two. Either way you will be investing a lot of time and money into completing this quest, but like the time you invest into leveling fishing, it will definately pay off in the end. Rather than just telling you outright that you will have to get this rod eventually, I will try to point out the advantages of having a Lu Shang's versus the disadvantages of not having one at several different stages of fishing so that you can make the decision for yourself.
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Post by Haushinka on Jan 23, 2006 14:32:15 GMT -5
Skillups 0-50 You will notice in the guide that I don't list the Lu Shang's as a recommended rod for any specific target fish or location during these levels. The only reason for this is that I don't really expect anyone to have one that early. But if they did, they should definately use it in place of the other rods since the Lu Shang's is simply the best rod in the game regardless of what fish you are targeting or where you will be fishing. The only time I would not recommend using a Lu Shang's is on the Ferry targting fish capapable of breaking it if you haven't leveled Woodworking to 80+ so that you can repair it. For these levels breaking Composite Rods is generally the best option if you don't have sufficiently leveled Woodworking since there is a good demand for busted Composites from level 80ish Alchemists looking to skill up by repairing them. But again, in all other circumstances at all other levels the Lu Shang's is the rod of choice.
If you do have a Lu Shang's starting from 0 you will have an advantage over the other fishers who don't, but this advantage is fairly slight pre-50. Using a Mithran/Halcyon pre-50 will allow you to get the same bite rate and skillups as a Lu Shang's, though you will have more rod breaks. On the other hand, if you use the Composite Rod pre-50 you will also get the same bite rates and skillups, but you will lose many of your catches to the "too small" message. So all the Lu Shang's really does for you pre-50 is save you money on rod breaks or line snaps, and make you money on catches that would have otherwise been lost to the "too small" message.
Skillups 50-60 Here the advantage of having a Lu Shang's picks up significantly, especially targeting small fish like Bluetail. The Mithran/Halcyon will break on many fish that can be found in the same area as Bluetail, so you won't really want to use it due to the frequent breaks. But the Composite will lose too many of the Bluetail to the "too small" message, so it is not really efficient either. So for some target fish during this stretch you will need a rod with both a great catch rate for small fish and great durability for large fish, and again the Lu Shang's is the only rod in the game that fits this description. Still, during this stretch there are other target fish that will skill you up like Shall Shells or Red Terrapin that you can catch with the Mithran/Halcyon in areas where breaks are rare, so you can kind of get away with not having a Lu Shang's in the early 50s though it isn't ideal. And in the later 50s you can breakfish for skillups on the Ferry using Willows, so here again you can get away with not having a Lu Shang's, but you will be at a slight disadvantage during these levels since you won't be able to target the optimal skillup fish in the best areas given how many rods you will break or what a large percentage of your catches you will lose to the "too small" message.
Skillups 60+ A Lu Shang's will pretty much feel required in terms of skillups after 60. In almost every area you will fish for skillups you will be targeting both small fish that the Composite will not be able to land frequently and large fish that will snap the Mithran/Halcyon very frequently. Quifim Island South fishing for Black Sole and Three-eyed Fish is a great example. You will lose all but a few of the Black Sole to the "too small" message if you fish with the Composite, and you will lose all but a few of the Three-eyed Fish to rod breaks if you use a Mithran/Halcyon. And unfortunately at this level there are not many alternative locations or rod/bait combinations that will get you by without a Lu Shang's like there were in the earlier levels. You can still technically continue to level losing catches or breaking rods every other cast, but it will stop being worth it pretty quickly. If you enjoy fishing and plan on taking it past 60 you will pretty much end up with a Lu Shang's somehow. Getting the Lu Shang's may seem like a hassle, but after a certain point fishing without one is just as big a hassle.
Profits 60+ In my experience the most profitable fishing spots in the game require both a relatively high fishing skill and a Lu Shang's Fishing Rod. Two examples are Sea Serpent Grotto and Qufim Island.
In Sea Serpent Grotto you will be targeting Nebimonites, Bastore Bream, and Grimmonite for profit, along with a few items. Nebs and Bream are small fish, which means if you try fishing here with a Composite you will lose too many of your catches to the "too small" message to take full advantage of your profit potential since the Composite is a big fish rod. But if you use the Mithran/Halcyon rods you will end up losing too many of your catches to rod breaks from Grimmonites since Grims are big fish. What this means is that in order to take full advantage of the profit potential of Sea Serpent Grotto, you need a rod that both excels at catching small fish and is durable enough not to break frequently on big fish, and again, the Lu Shang's is the only rod in the game that fits this description.
And in Qufim you will be targeting Gigant Squid and Black Sole or Three-eyed Fish and Black Sole for profit. Gigant Squid and Three-eyed Fish are large fish, which means if you use the Mithran/Halcyon you will either end up releasing them all or breaking your rod every time you try to reel them in, and Black Sole are still technically small fish, but they behave like big fish in that they break most of the small fishing rods in the game. What this means is that if you use the Mithran/Halcyon Rod you will most likely lose too many of your catches to rod breaks to be efficient, while if you use the Composite Rod you will most likely lose too many of your catches to the "too small" message. So here again a Lu Shang's is pretty much required if you want to take full advantage of the profit potential of Qufim Island.
If you don't have a Lu Shang's at your disposal then you can consider Moat Carp, Nebimonite, Shall Shells, and Noble Lady for profit, but unfortunately you will not be able make nearly as much as a fisher with a Lu Shang's. The Lu Shang's Quest requires a huge investment of both time and gil, but it definately pays off in the long run if you have the patience to stick it out.
Again, you can still technically continue to level or make gil losing catches or breaking rods every other cast, but it will stop being worth it pretty quickly. It's not really a question of can you continue making profit/skilling up swapping between the Halcyon and Composite or trying to use other rods, but a question of will you be willing to. I would know, I tried to continue fishing for quite some time instead of completing this quest, and it came down to a decision between getting the Lu Shang's Rod or quitting fishing. I went with the first choice and never looked back.
g. Breaking Fishing Rods While most fishers generally try to avoid rod breaks, broken fishing rods are used in several Woodworking and Alchemy synths, which means many crafters will actually try to break fishing rods on purpose in order to level their craft by repairing them.
However, under the new fishing system, rods are generally significantly more difficult to break.
Before the last major fishing update all you had to do to snap a Composite Fishing Rod, for example, was hook a fish capapble of breaking it and hit enter. Though the Composite Rod is the second most durable rod in the game, many Alchemists could hook fish capapable of snapping it on the Ferry fairly consistently, even with a very low fishing skill.
However, under the current system, pressing enter before the stamina bar is completely depleted will merely snap your line 99% of the time. This means that in order to break a Composite Rod you now have to not only hook a fish capable of breaking it, but have a high enough fishing skill to completely deplete that fish's stamina.
In addition, according to the patch notes provided by SE, "the durability of wooden fishing rods designed for catching small fish has been substantially increased", making them a little harder to snap as well.
However, there are still many items in the game that are capable of snapping several fishing rods, and since your fishing skill is not taken into consideration when catching items, leveling Woodworking and Alchemy by breaking and repairing rods yourself can still be a viable alternative to more expensive synths, even for players with 0 fishing skill. Unfortunately, there are currently no items in the game that are heavy enough to break the Composite or Lu Shang's fishing rods, so if you decide to level Alchemy or Woodworking by repairing them you will need to find a fisherman on your server with a moderately high fishing skill and offer to supply them with rods or bait in exchange for breaking the rods. Since you can still get skillups on rod breaks, chances are you might be able to find a fisher who could get skillups targeting the fish that will break the specific rod you are looking to repair, and so you can actually set up an arrangement that will be mutually beneficial. For example, If you are a level ~80 Alchemist looking to skill up by repairing broken Composite Rods, you should be able to find a level ~80 Fisher who could get skillups targeting Ryugu Titan and Titanictus on the Ferry with a Composite Rod and Meatballs, and both of these fish are capable of breaking the Composite. If you bring about 5-10 Composite Rods and several stacks of Meatballs and head out to the Ferry, the Fisher could keep casting and trade you the broken Composite Rods a few at a time, while you trade him the repaired rods at the same time. This way the Fisher could be fishing and you could be synthing pretty much the entire time, and both of you would be getting consistent skillups.
Below is a list of the synthetic and wooden fishing rods that can be repaired with Alchemy or Woodworking, the level cap of the repair synth, and what is in my opinion the easiest way to break them depending on whether you have moderately high fishing skill, or no fishing skill whatsoever.
Zero Fishing Skill Code: Willow Fishing Rod Woodworking 10 Bamboo Fishing Rod Woodworking 15 Yew Fishing Rod Woodworking 20 Glass Fiber Fishing Rod Alchemy 25 Carbon Fishing Rod Alchemy 49 Fastwater Fishing Rod Woodworking 52 Tarutaru Fishing Rod Woodworking 63 Single Hook Fishing Rod Alchemy 69 Hume Fishing Rod Woodworking 72 Clothespole Woodworking 73
The fastest way to break the rods listed above with zero fishing skill is to fish in the small ponds at G-6, H-6, or I-6 all the way in the back basement of Gusgen Mines with Meatballs (which you can purchase from the Fisherman's Guild at C-8 in Port Windurst for ~52 gil each). Code: Halcyon Rod Alchemy 72 Mithran Fishing Rod Woodworking 83
The fastest way to break the rods listed above with zero fishing skill is to fish at the small greenish ponds at I-9 in the Labyrinth of Onzozo with Little Worms (which can be purchased for about 4 gil from any of the merchants listed here), or Peeled Crayfish (which can be purchased from the Fisherman's Guild at C-8 in Port Windurst).
NOTE: If you are planning on breaking fishing rods with zero fishing skill, I highly recommend placing Rusty Buckets or Commodes in your Moghouse in order to obtain Moghancement: Fishing, which increases your chances of catching items.
Moderate/High Fishing Skill Code: Willow Fishing Rod Woodworking 10 Bamboo Fishing Rod Woodworking 15 Yew Fishing Rod Woodworking 20 Glass Fiber Fishing Rod Alchemy 25 Carbon Fishing Rod Alchemy 49 Fastwater Fishing Rod Woodworking 52 Tarutaru Fishing Rod Woodworking 63 Single Hook Fishing Rod Alchemy 69 Hume Fishing Rod Woodworking 72 Halcyon Rod Alchemy 72 Clothespole Woodworking 73 Mithran Fishing Rod Woodworking 83
The fastest way to break the rods listed above with moderate/high fishing skill is to fish from the cliffs at H-9 in Qufim Island South with Sliced Cod (which you can purchase on the auction house or synth yourself with only 13 cooking skill and a Wind Crystal by catching Tiger Cod in Qufim Island South with the Shrimp Lure). Code: Lu Shang's Fishing Rod Woodworking 80 Composite Fishing Rod Alchemy 85
The easiest way to break the Lu Shang's or the Composite with moderate/high fishing skill is to fish from the Selbina -> Mhaura Ferry with Meatballs (which can be purchased from the Fisherman's Guild at C-8 in Port Windurst for ~52 gil). It should be noted that Ryugu Titan are currently the only non-Ebisu fish on the Ferry capable of snapping the Lu Shang's, but unfortunately most fishers are unable to land them consistently until they reach the late 70s to early 80s.
h. Is Woodworking Required for High Level Fishing? Before the major fishing update, most higher level fishermen also had high level Woodworking, mainly so that they could repair their Lu Shang's Fishing Rod in case they broke it accidentally while fishing on the Ferry. And believe it or not, back then accidentally breaking your Lu Shang's was a relatively frequent occurrence. It is important to remember that under the old system, there were no single vs tripple exclamation marks, no fishing instinct messages, no rod movement, no stamina depletion rate. In fact, under the old system the only way to distinguish small fish and items from large fish and monsters was to study your character's sweat levels when something caught your hook. But unfortunately, all large unstackable fish in the game resulted in the same exact sweat level. What this meant is that it was literally impossible to distinguish the large unstackable fish on the Ferry that are not capable of snapping the Lu Shang's (like Gugru Tuna, Bhefhel Marlin, Titanictus, and Sea Zombie) from Ryugu Titan, which break the Lu Shang's frequently. Also, under the old system you didn't have to wear your catches down before reeling them in, all you had to do was hit enter, which meant even very low level fishers could land Ryugu Titans and break the Lu Shang's frequently, while under the current system most fishers are unable to catch Ryugu Titans consistently until they reach the late 70s/early 80s.
Basically, under the old system, if you were fishing on the Ferry with the Frog Lure, Meatballs, the Minnow, Peeled Lobster, Rotten Meat, the Shrimp Lure, the Sinking Minnow, Slice of Bluetail, or Sliced Sardine and hooked a fish that resulted in "large sweat", there was literally no way of knowing if you had a Ryugu Titan, which could easily snap your Lu Shang's, or any one of the other harmless fish that couldn't break your rod on the other end of the line without gritting your teeth, rolling the dice, and hitting enter. Sometimes you would discover you had actually hooked a Gugru Tuna, Bhefhel Marlin, Titanictus, or Sea Zombie and were safe, sometimes you would get lucky and bring in a Ryugu without snapping your rod, but frequently you would cross your fingers and hope you had hooked a harmless fish, only to watch the top half of your rod go flying off into the big blue yonder, and there was nothing you could do about it.
I just have to say that I hope new fishers appreciate the new fishing system...back when I started there was virtually no way to tell for certain what you had on the other end of your line, but the major fishing update has introduced an element of skill in terms of recognizing what has caught your hook in order to avoid monsters, rod breaks, line snaps, or worthless fish, that simply didn't exist before. Under the current system, fish that could potentially snap your rod are easily recognized and avoided, and as a result, Woodworking is by no means necessary for leveling fishing.
And as far as I'm concerned, the optimal fishing path involves catching small fish with the Halcyon (which is a synthetic rod) until the mid 50s while avoiding the large unstackable fish and heavy items that could break it, and then switching to the Lu Shang's sometime in the late 50s, earlier if possible. What this means is that under the current system, the only real reason to level Woodworking is so that you will be able to repair your Lu Shang's Fishing Rod.
But basically there are (currently) only 7 fish in the game capable of breaking the Lu Shang's, all of which are easily recognized and avoided, and you can still make a great profit and skill up to 100 without catching any of them. So under the current system, the only reason you will need 80ish Woodworking as a fisher is if you plan on regularly targeting one of the following fish:
-Ryugu Titan Of all the fish that can break the Lu Shang's, these are the ones that are most likely to make you feel like you are "missing out" on something by not having sufficiently leveled Woodworking since they sell for a relatively good profit on most servers (roughly 20k-40k each), and since there is a small chance Zaldon will find a Mercurial Sword (which sells for 1.5 mil to 5 mil depending on server) when gutting them. It is important to realize that these fish are extremely difficult to reel in for most fishers until the late 70s/early 80s, and the chance of actually getting the Mercurial Sword is very small.
-Giant Chirai There is very little use for this fish other than putting it up in your Bazaar (which is what I did), or turning it into Zaldon since there is a small chance he will find a Twinthread when gutting them. Giant Chirai are not used in any recipes that I'm aware of, and there is virtually no market for them on any auction house as far as I've seen. From my own experience and from what I've heard from other fishers, these break the Lu Shang's only very rarely.
-Cave Cherax These are used in the Indomitable Spirit Quest for the Ebisu Fishing Rod. Huckster wrote a great walkthrough of the quest that you can check out here. I've had a couple of these in my bazaar for a week or two that I've been trying to sell at 5k each. So far no bites. As with Giant Chirai, these break the Lu Shang's very rarely (I've heard estimates at as little as 1 in 100 with high level fishing skill).
-Titanic Sawfish Another trophy fish that looks good in your bazaar, but unfortunately you can only catch these on the Manaclipper, and the window is only about 5 minutes out of a 25+ minute ride. They are used in only one recipe I know of, The Big One, a furnishing that grants the same Moghancement: Fishing Skill as the Fishing Hole Map (obtainable with 150,000 Guild Points). The Big One currently sells for ~500k on Shiva.
-Tricorn This one is an absolute pain to catch from what I've heard, and requires the Key Item: Frog Fishing, which is otherwise a complete waste of Guild Points.
-Lik Also used in the Ebisu Quest, the Lik is allegedly the hardest fish in the game to reel in. There are many 100+ fishers I've heard from that still haven't managed to land a single Lik despite hours of trying. This fish requires the Key Item: Serpent Rumors, and only bites on Dwarf Pugil, a rare/ex bait obtained by gutting Cave Cherax.
-Gugrusaurus Another fish used in the Ebisu Quest, the Gugrusaurus requires the Key Item: Serpent Rumors, and only bites during pirate attacks on the ferry on Drill Calamary, a rare/ex bait obtained by gutting Sea Zombie.
Thats it. Only go through the trouble of leveling Woodworing if you are committed to completing the Ebisu Quest, or really want to catch one of the above fish regularly. Otherwise it is probably not worth your time, especially considering Irmilant at G-7 in Rabao will repair your Lu Shang's for you if you bring him two Light Crystals and a piece of Ancient Lumber should you happen to break it accidentally.
Otherwise, there is still a great profit to be made in Qufim, Sea Serpent Grotto, or Den of Rancor catching fish that cannot snap the Lu Shang's, and you can always cap out at 100 skill catching Armored Pisces, Titanictus, Sea Zombie, or Takitaro without having to worry about breaks.
i. Fishing Bait Bait and location determine what exactly will catch your hook, while the fishing rod you are using, your current fishing skill level, and your reflexes determine whether or not you will actually be able to successfully reel it in.
Fishing Bait can be synthesized, obtained from certain mobs, and purchased on the Auction House or from various NPCs. There are three distinct types of bait for you to choose from based on which fish you decide to target and which area you will be fishing in: 1. Live Bait, 2. Lures, and 3. Rigs.
1. Live Bait (examples: Insect Paste, Sliced Cod, Little Worm) Pre-update using Live Bait usually resulted in a better bite rate (ie more bites from fish in the same amount of time) compared to using Lures or Rigs. While this is still true to some degree, ever since the update fish seem willing to bite on just about anything, and they bite very frequently. The one major disadvantage of using Live Bait is that an entire fishing session worth of bait takes up a lot of inventory space, and if you decide to fish in a remote area it is possible that you could run out of bait early and be forced to stop fishing and return to a town to restock.
2. Lures (examples: Shrimp Lure, Sinking Minnow, Fly Lure) The major advantage of using a Lure is that they take up very little inventory space, and you don't have to worry about running out of bait while using them, provided you know what you're doing and are comfortable with the new fishing system. Pre-update Live Bait usually offered a better bite rate than Lures (with a few notable exceptions such as the Shrimp Lure in Sea Serpent Grotto or Quifim Island, or the Minnow on the Ferry), but now most Lures offer competitive bite rates regardless of what you are targeting or where exactly you are fishing. Currently the major drawback of using Lures is that they can be very expensive, and under the new system you have a fairly high chance of losing your Lure to a line snap even on a low level fish if you hit Enter before completely depleting the stamina bar. If you decide to fish with a Lure it is most likely best to play it safe and only hit Enter when the stamina bar is completely depleted, and if you are unable to wear your catch down entirely you should consider hitting the Esc key, which allows you to give up and reel in your line, saving your Lure. However, you still run the risk of losing your Lure to line snaps (even when the stamina bar is completely depleted) while using certain rods to target fish that cap significantly higher than your current fishing skill or heavy items like Coral Fragments.
3. Rigs (examples: Rogue Rig, Robber Rig, Sabiki Rig) While the Rogue Rig is technically capable of catching most fish, it is actually much better at catching items like Rusty Caps and semi-item fish like Shall Shells. The Robber Rig is similar to the Rogue Rig in that it seems to specialize in landing items, though it has a slightly better chance to land fish than the Rogue. The Sabiki Rig is something of an exception since it lands certain fish fairly regularly, and is even capable of pulling up several fish at the same time. As with Lures, the major drawback of using Rigs under the current system is that they are expensive and can be easily lost even to low level fish if you are not paying attention or attempt to reel in whatever caught your hook before the stamina bar is completely depleted.
j. Fishing Gear and Fishing Key Items In addition to the basic rods and bait, there are several pieces of fishing gear and a few key items available through crafting, the Auction House, or the Fishing Guild that can improve your fishing results.
Standard Fishing Gear The standard fishing gear offers +4 Fishing Skill total and is available to level 1 players with 0 Fishing Skill. It is divided into four pieces that are worn in the body, hands, legs, and feet slots:
-Fisherman's Tunica Def: 2, Fishing Skill +1 -Fisherman's Gloves Def: 1, Fishing Skill +1 -Fisherman's Hose Def: 1, Fishing Skill +1 -Fisherman's Boots Def: 1, Fishing Skill +1
This +Fishing Skill increases your operative Fishing Skill, not your actual Fishing Skill. What this means is that if you are a level 50 fisher targeting Shall Shells (which cap at 53) with the full set of fishing gear, you will catch them as if you were a 54 fisher, but can still get skill ups since your actual Fishing Skill is still 50.
There is also a HQ version available called the Angler's set, which offers additional Def and has a level 15 requirement. This HQ version offers no additional Fishing Skill.
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Post by Haushinka on Jan 23, 2006 14:34:14 GMT -5
Is the Standard Fishing Gear Worth It? Pre-update the major reason to get the Fishing Gear was that it could reduce the time you had to wait between casts. For example, under the old fishing system every 10 Fishing Skill Levels you acquired knocked a second off the recast timer that determined how long you had to wait in between casts. So, if you were a level 56 fisher you would have a recast time of 9 seconds, but if you equipped the complete Fisherman's set it would raise your operative Fishing Skill to level 60, knocking an additional second off your recast time, which means you would only have to wait 8 seconds between casts. 1 second may not seem like a very significant difference, but if you think about how many times you cast in an hour you will see that it starts to add up.
Under the new system, a level 1 fisher does not have to wait any longer to recast than a level 100 fisher, which means the old reason to purchase the fishing gear no longer applies. However, under the new system your Fishing Skill determines the depletion and recovery rates of the stamina bar, and a higher Fishing Skill reduces the chances that your rod will break or your line will snap, so there is still some reason to pick up the gear. +4 Fishing Skill may not seem like all that much, and it may not make a huge difference, but anything helps and the Fishing Gear is relatively inexpensive. Besides, if you do things correctly you won't be needing your armor while you fish anyway.
Guild Fishing Gear/Key Items In order to obtain Guild Fishing Gear, you must first enter into a Guild Contract by speaking with Fennella from the Fishing Guild located at C-8 in Port Windurst. Once you have entered into a Guild Contract you can begin accumulating Guild Points by turning in the appropriate Guild Fish of the Day, and these Guild Points can eventually be redeemed for fishing gear or key items that improve your fishing results.
Some things to keep in mind when accumulating Guild Points: 1. You can only collect Guild Points for turning in one specific type of fish per day. 2. The total number of Guild Points you can accumulate each day is limited and depends on which specific fish the Guild is requesting for that day. 3. The specific type of fish the Guild will ask you to turn in depends on your current Fishing Rank (Apprentice, Veteran, etc). 4. The Guild Fish of the Day changes at Midnight 12:00am Japan Standard Time (JST), which is roughly 5am Pacific time or 8am Eastern. 5. Be aware that you can have an open contract with only one Guild at a time, so that opening a contract with the Fishing Guild will close out any other contracts you may have and eliminate any Guild Points you may have accumulated in other crafts.
In order to determine which fish you can currently turn in for Guild points, check the Daily Item Guild Tool hosted by Titanictus. It lists the current Guild Fish of the Day for your specific Fishing Rank, the number of Guild points you will receive for each fish turned in, the maximum number of that fish you can turn in per day, and the maximum number of points you can accumulate per day, as well as a list of the possible Guild Fish of the Day for tomorrow.
Once you have reached the required Fishing Rank and accumulated enough Guild Points, you can redeem them for Guild Gear or Key Items. Here is some of the Guild Gear and Key Items currently available, along with their respective requirements:
-Robber Rig This Rig is very similar to the Rogue Rig, though it does seem to focus a little more on catching actual fish instead of items. Requirements: 1,500 Guild Points, must be a "Novice" ranked fisher or above (Fishing Skill level 28+).
-Fisherman's Belt Enchantment: Synthesis Image Support, Charges: 15 This belt grants Fishing Support much like what you receive from the NPCs at the Fishing Guild in Port Windurst, though it only lasts 30 minutes. This belt is limited to 15 individual uses, and it cannot be recharged. Requirements: 10,000 Guild Points, must be an "Aprentice" ranked fisher or above (Fishing Skill level 38+).
-Waders Def: 2, Wtr +2, Fishing Skill +2 The Waders offer +2 Fishing Skill, which allows you to wear the Fisherman's Apron (see below) and still get +4 Fishing Skill total from your full set of Fishing Gear. As an added bonus, the Waders look awesome. Requirements: 70,000 Guild Points, must be a "Journeyman" ranked fisher or above (Fishing Skill level 48+).
-Fisherman's Apron Def: 4, Ice +1, Wtr +1, Reduces chances of fishing up items The common consensus among high level fishers is that the fact that the Fisherman's Apron reduces your chances of catching items means that it also increases your chances of catching actual fish. For example, if you would normally catch an item 2 times out of 10 and a fish 8 times out of 10 with the standard Fisherman's Tunica, equipping the Fisherman's Apron will reduce how often you catch items to 1 out of 10, in effect increasing how often you catch fish to 9 out of 10. With the exception of Sea Serpent Grotto, most items you catch are relatively worthless, so catching actual fish in their place will significantly improve your profits. Requirements: 100,000 Guild Points, must be an "Artisan" ranked fisher or above (Fishing Skill level 68+).
-Fishing Hole Map Storage +1 This piece of furniture provides Moghancement: Fishing Quote: Moogle-Powered assistance from your Mog House. Increases your fishing skill.
This is different from the Moghancement: Fishing obtained by placing Comodes or Rusty Buckets in your Mog House, which increases your chance to catch items. Common consensus from high level fishers is that this map increases your Fishing Skill by 1. Requirements: 150,000 Guild Points, must be a "Veteran" ranked fisher or above (Fishing Skill level 88+).
-Key Item: Frog Fishing Description: This special technique requires the use of a live fly on your line. It is perfect for catching amphibious prey. The common consensus of the high level fisherman I've heard from who have this key item is that it improves your ability to land Tricorn, a Legendary Fish introduced with the CoP expansion and is a waste of Guild Points. Requirements: 30,000 Guild Points
-Key Item: Serpent Rumors Description: A compilation of data retrieved from sightings of a giant snake-like beast leaving in the depths of Vana'diel's waters. There is enough information here to shed light on where you may find it... Apparantly this Key Item is required if you intend to catch Lik and Gugrusaurus, which are both a part of the Ebisu Fishing Rod Quest. Requirements: 95,000 Guild Points, must be an "Adept" ranked fisher or above (Fishing Skill level 78+).
-Key Item: Mooching Description: This special technique requires the use of live bait on your line. It is perfect for catching exceptionally large prey. The common theory is that this key item increases the amount of time you are able to keep a fish on your line, which may make it easier to deplete the stamina of Lik and Gugrusaurus, which are both a part of the Ebisu Fishing Rod Quest. Requirements: 115,000 Guild Points, must be a "Veteran" ranked fisher or above (Fishing Skill level 88+).
k. Fishing for Items/Rusty Items
Back in the day if you wanted to fish for rusty items you needed four things:
1. Moghancement: Fishing: Moghancement: Fishing increases your chances of catching items. You get Moghancement: Fishing by placing either Rusty Buckets or Commodes in your Moghouse. As with the other Moghancements, there are 3 distinct levels of influence: Faint, Powerfull, and Overwhelming. Each Rusty Bucket is worth 1 point, each Commode is worth 16 points.
0-50 Points: Faint Energy 51-100 Points: Powerful Energy 100+ Points: Overwhelming Energy
The higher level energy you have the greater your chance of catching items.
2. Composite Rod: The one drawback of the Composite Rod is that it is terrible at landing small fish. It is a great item rod though, and will not break on any rusties.
3. Rogue Rig: The Rogue Rig is great at hooking items and semi-item fish like Shall Shells, but terrible at landing actual fish. Again this is actually a good thing when targeting rusties.
4. Patience: Before the new fatigue system there was the "anti-bot code" that kicked in after anywhere from 45-90 minutes and dramatically decreased your chances of catching actual fish while increasing your chances of catching items. If you were intentionally targeting items you could use this to your advantage by not zoning for extended periods of time since zoning seemed to reset the code.
As far as I can tell the only changes that have really affected fishing for items are the new fatigue system and the increased likelihood of line snaps. But line snaps seem to be based somewhat on your current fishing skill, and since items have no skill cap you might be able to get away with using the Rogue Rig without losing too many rigs to line breaks as long as you completely deplete the stamina bar each time. Coral Fragments do seem to snap lines frequently though, even when the stamina bar is completely depleted, so if you end up losing a few Rogue Rigs or are fishing in areas where you can hook Coral Fragments you might want to try switching to Meat Balls (which can be purchased from the Fishing Guild at C-8 in Port Windurst for ~52 gil each) or some other form of live bait that won't target any actual fish in the areas you are fishing for items/rusty items.
l. Fishing in Areas with Higher Level Monsters Sometimes the best bite rates and target fish for profits and skillups can be found in areas where you can catch monsters that are capable of killing you. Two examples of this are the oasis in Eastern Altepa Desert, which contains fishable mobs that range up to level 51, and Sea Serpent Grotto, which contains fishable mobs that range up to level 67. And even if you are capable of killing these mobs, any time you spend fighting them is pretty much wasted in that it is time you could have spent landing something that is actually profitable or capable of skilling you up. Fortunately there are two ways to avoid having to fight these fished up monsters: 1. Sneak Fishing, and 2. Stamina Fishing.
1. Sneak Fishing Sneak fishing involves keeping the spell Sneak active on yourself at all times. This requires a sufficiently leveled main or sub job capable of casting Sneak, and demands a little more caution than what is necessary for regular fishing. If you see Sneak wearing off in between casts, simply cancel it manually by pressing "+" twice, selecting the "Sneak" icon, and hitting enter. Be sure to recast Sneak before you recast your rod. If Sneak wears off after something has already caught your hook but before you have depleted the stamina bar enough to successfully reel it in, you can release your catch manually by pressing Esc, which guarantees that you will not accidentally fish up a monster after Sneak has worn off.
If you fish up a monster while Sneak is in effect, the monster will not attack you, and thanks to the recent patch it will not attack other players. Simply move to a different fishing spot or wait for the mob to disappear/despawn (takes approximately 10 minutes).
2. Stamina Fishing Stamina Fishing allows you to avoid fighting monsters by never fishing them up in the first place, but requires that you pay pretty close attention to the depletion rate of the stamina bar. If the message you get when something catches your hook is followed by three exclamation marks (!!!), then you have either caught a large fish or a monster (or an Arrowwood Log if you are fishing in certain areas). If you do not press any of the direction keys while the rod is in the 10 o'clock or 2 o'clock positions but the stamina bar still depletes very slowly by slight increments every few seconds, then you have hooked a monster. If you do not press any of the direction keys while the rod is in the 10 o'clock or 2 o'clock positions and the stamina bar does not deplete very slowly by slight increments every few seconds, then you have hooked a large fish.
Here is an example of how Stamina Fishing works in actual practice. While fishing in Sea Serpent Grotto, you see the "Something caught your hook!!!" message, and your fishing instinct tells you that "You have a good feeling about this one". This means you have hooked either a large fish or a monster. As you fight to bring in your catch, you wait for the rod to move into either the 10 or 2 position, and when it moves into the 2 position and stays there for several seconds you notice that the stamina bar depletes slightly even though you have not pressed any direction keys during this time. This means you have hooked a monster, and since the fishable mobs in Sea Serpent Grotto range all the way up to 67 and will take you a while to kill, you decide that your time would be better spent catching things that are actually worth some gil or capable of skilling you up, so you press Esc to reel in your line, wait a few seconds, and cast again.
Note: Again, remember that as your fishing level increases so does the accuracy of your "fishing instinct", and after a certain point the "good feeling" message following three exclamation marks (!!!) will always be a monster (excluding Arrowwood Logs).
m. Fishing Fatigue According to SE, under the new system fishers will become "fatigued" after fishing for a certain period of time. Once your character becomes fatigued, the bite rate will drop off dramatically and you will notice a significant increase in both how often you get the "You didn't catch anything" message and how often you catch monsters. In the update notes SE explains that at this point it would be best for you to "change areas, or take a break from fishing for a while".
It should be noted that this concept of fishing fatigue isn't anything new. Under the old system, after a certain period of time your chances of catching fish decreased, while your chances of catching items and monsters increased (see the Oct 21, 2003 Update Notes, towards the bottom of the list). This little piece of programming was generally referred to as the "anti-bot code", and though it kicked in after only 45-90 minutes of fishing, it was easily reset by zoning into a different area and then returning to your fishing spot.
However, this new fatigue system is significantly more effective, and there has been a lot of speculation regarding how long you can fish before becoming fatigued, and what exactly you have to do to "reset" your character's fatigue level. The two most popular theories among high level fishers at the moment are:
1) There is a ~200 fish "cap" in effect, which means your character will become fatigued after landing ~200 fish (not counting mobs). Some additional research seems to indicate that the number of fish you can reel in before becoming fatigued may depend on the size, weight, or type of the fish or items you are catching. 2) Your character's fatigue level is automatically reset at midnight 12:00 a.m. Japan time.
I cannot personally verify either, but I will say that you will definitely be able to tell when you become fatigued based on the dramatic reduction in the quality and quantity of your catches, and also by noting how long you must wait before you can recast your rod after you have pulled it out of the water. According to SE, as your character becomes increasingly fatigued, you will have to wait longer and longer before you will be able to recast your rod, and once you reach the point at which you have to wait several seconds in between casts, your character has most likely become so fatigued that it will probably no longer be worth your time to continue fishing.
Since SE never announced that they removed the old "anti-bot code", and since some fishers report noticing a decline in the quality and quantity of their catches long before their recast timers increase, many fishers have speculated that there are actually two types of fatigue in effect: Soft Fatigue, which is the old "anti-bot code" kicking in and which is easily reset by zoning a few times before returning to your fishing spot, and Hard Fatigue, which is the new ~200 fish cap taking effect, and which can only be reset by waiting until midnight 12:00 am Japan Time.
Though fishing fatigue can ocassionally be extremely frustrating, it is important to remember that it is actually good for fishers since it helps prevent the fish market from getting flooded, which results in price deflation and hurts all of our profits.
n. Skill Cap Test Fish In order to continue leveling fishing and getting skillups you must prove yourself worthy by turning in the appropriate Skill Cap Test Fish to the Fishermen's Guild at C-8 in Port Windurst every 10 levels. Fortunately the Fishermen's Guild will let you turn in the fish up to 2 levels before the cap will take effect, which means you can turn in a Moat Carp as early as level 8 instead of having to wait until level 10. Each time you turn in a Skill Cap Test Fish you are awarded a new Fishing Title and the Fishing Skill Cap is extended another 10 levels. I would definately recommend turning in the Skill Cap Test Fish as soon as possible so that you don't find yourself in the middle of a good fishing session in some remote area no longer able to get skillups until you head all the way back to Windurst and turn in a specific fish. You don't necessarily have to catch each Skill Cap Test Fish yourself, but I kind of recommend it since it makes you feel like a real fisher and might give you a chance to fish for something or in an area that you would otherwise avoid due to the low potential for profits or skillups. Of course, you can always just buy the fish from vendors or from the Auction House if this is too much of a hassle for you. Below is the complete list of Skill Cap Test Fish as well as the levels you can turn them in, the title they grant you, and my personal recommendations for the best location/rod/bait to use in order to land them yourself. Code: LEVEL FISH NAME RECOMMENDED LOCATION/ROD/BAIT TITLE GRANTED 8-10 Moat Carp Knightwell/Hume/Insect Ball Recruit 18-20 Cheval Salmon Jugner Forest (River)/Halcyon/Fly Lure Initiate 28-30 Giant Catfish West Sarutabaruta (Pond)/Mithran/Minnow Novice 38-40 Gugru Tuna Ferry/Composite/Minnow Apprentice 48-50 Monke-Onke East Saratubaruta (Lake)/Mithran/Shrimp Lure Journeyman 58-60 Bhefhel Marlin Ferry/Lu Shang's/Slice of Bluetail Craftsman 68-70 Bladefish South Gustaberg/Lu Shang's/Meat Ball Artisan 78-80 Three-eyed Fish Quifim Island (South)/Lu Shang's/Sliced Cod Adept 88-90 Gigant Squid Quifim Island (North)/Lu Shang's/Minnow Veteran
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Post by Haushinka on Jan 23, 2006 14:34:53 GMT -5
III. The Guide: There is no one "best" way to level fishing from 0-100. But what I have tried to do with this guide is provide you with what I feel are the best suggestions in terms of location and rod/bait combinations that will allow you to level up fishing depending on whether you decide to focus on completing the Lu Shang's Quest, making money, or skilling up as quickly as possible. Yes there are other options, and I encourage you to research them at each stage of your fishing career, but I feel that the suggestions below represent the best choices out of all the alternatives based on my own experiences and that of other fishers.
Please note that I don't really like recommending one specific rod, bait, and location for any single fish since much of the enjoyment of fishing comes from heading out to all the different areas and experimenting with rod/bait combinations yourself, but I will try to indicate what has seemed to work out best for me personally.
Basically I would recommend that you try to learn the basics about the rods and bait in the game as early as possible in your fishing career so that you can begin to make educated decisions for yourself regarding which rod/bait to use for a specific fish. Recommendations from fellow fishers are always great, but eventually you will find that your final decision should be based on your own fishing experience, and if you lack experience the easiest way to get it is to head out to the various locations with a few different rods/bait and try things out for yourself.
====================== Key ====================== Target Fish: Fish Name (Optimal Skill Level/Skill Cap) Recommended Locations/Bait, Rod may break in these locations comments
a. Fishing 0-50 while Catching Moats for the Lu Shang's Quest the Entire Time Quite some time ago I decided as a level 51 fisher that it would be a good idea for me to target Shall Shells with a Composite Fishing Rod for skillups and profit. So I headed out to Buburimu Peninsula with my Rogue Rig and tried fishing from the cliffs. After 5 "You lost your catch. Whatever caught the hook was too small to catch with this rod" messages in a row, it occured to me that I had officially hit the level 50+ fishing wall. I thought about my options for a while and realized that every fish I could target for gil or skill seemed to require a Lu Shang's Rod in order to be caught with any kind of regularity. So I was forced to take a temporary vacation from leveling my job or raising my fishing skill until I completed the Lu Shang's Quest, and when I was about 3/4 of the way done I was about ready to commit gob assisted suicide for having put this off for so long.
So I decided to write this section of the guide for those of you who intend to take fishing past level 50+, but are smart enough not to avoid the Lu Shang's Quest as long as I did.
This section of the guide basically provides you with locations and rod/bait combinations that will allow you to get consistent skill ups by targeting specific fish, while catching Carp that you can turn in for the Lu Shang's at the same time. Ideally if you plan ahead and begin collecting Carp early, by the time you hit level 50 you should have the majority, if not all, of the fish you need to get your Lu Shang's. As far as I can tell this is the easiest way to complete this very difficult quest.
I will attempt to provide several alternate areas for different level fishers.
====================== Level 0-11 ====================== Target Fish: Crayfish (0/7), Moat Carp (0/11) Location: Bastok Markets (Waterway), Eastern Altepa Desert, Jugner Forest (Lake/River), Korroloka Tunnel (Pond), La Theine Plateau, North San d'Oria, Rabao, Rolanberry Fields (Pond), West Ronfaure, West Ronfaure (Knightwell), West Saratubaruta (Pond), Windurst (Walls/Waters/Woods), Yhoator Jungle (Underground), Zeruhn Mines (River) Rod: Carbon, Clothespole, Composite, Fastwater, Glass Fiber, Halcyon, Hume, Mithran, Single Hook, Tarutaru, Willow, Yew Bait: Little Worm, Robber Rig, Rogue Rig Outdoor areas yield better Carp rates than cities, but at the increased risk of broken poles and caught monsters. Knightwell is my personal favorite for this stretch with good bite rates and easy access to Little Worms (purchased from Lusiane at F-8 in South San d'Oria), as well as quick Moat Carp turn ins. Tricolored Carp, Gold Carp, and Giant Catfish can break Carbon/Hume Rods, so you will most likely be better off using the Mithran/Halcyon in certain areas, but be aware that the occasional Arrowhead Log in Jugner Forest, West Ronfaure, or the jungles could snap it. If you are concerned about rod breaks use the Composite. You should also be aware that fishing in higher level zones usually means that you can catch higher level monsters. For example, you can catch mobs that range up to level 53 in Yhoator Jungle, 51 in Eastern Altepa Desert, 37 in Korroloka Tunnel Pond, and 36 in Rolanberry Fields, so plan on Sneak/Stamina Fishing in these locations if monsters in this level range pose a serious threat. In all other outdoor areas the fishable mobs are under level 30. Once you reach level 7 fishing skill, you should consider switching from Little Worms to Insect Balls in order to isolate Moat Carp.
Favorite Setup: Hume Rod + Little Worm at Knightwell (G-10) in West Ronfaure cancelling all catches followed by three exclamation marks (!!!) since they are either Arrowwood Logs or monsters. At level 7 fishing skill switch to Insect Balls.
======================= Level 11-21 ======================= Target Fish: Forest Carp (15/21) Location: Yhoator Jungle (Underground), Yuhtunga Jungle (Pond/Underground) Rod: Carbon, Composite, Halcyon, Hume, Mithran Bait: Little Worm, Insect Ball Now that both Moat Carp and Forest Carp can be turned in for the Lu Shang's, using Insect Balls in these jungle locations means that every fish you catch can be turned in for this quest. However, several fishers have reported that Forest Carp can be extremely difficult to land consistently, so if you have trouble bringing them in you might want to consider one of the alternative locations for this stretch. Forest Carp can snap Carbon/Hume Rods, and you will most likely lose a large percentage of your catches to the "too small" message when using the Composite, so the Mithran/Halcyon is your best bet here. You can catch monsters ranging up to level 55 in the jungles, so plan accordingly.
Favorite Setup: Halcyon Rod + Insect Balls at the underground ponds in Yhoator Jungle cancelling all catches followed by three exclamation marks (!!!) since they are either Arrowwood Logs or monsters.
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======================= Level 11-33 ======================= Target Fish: Tricolored Carp (12/27), Dark Bass (18/33), Gold Carp (41/56) Location: Davoi (Pond), Jugner Forest (Lake) Rod: Carbon, Clothespole, Composite, Fastwater, Glass Fiber, Halcyon, Hume, Mithran, Single Hook, Tarutaru, Willow, Yew Bait: Little Worm, Insect Ball, Robber Rig, Rogue Rig By far one of the best fishing locations in the game, the lake in Jugner Forest is very active, offers frequent bites, and allows you to target multiple fish for fast skillups. Using Little Worms is your cheapest option in terms of bait, but you will also catch many Crayfish. Use Insect Balls for better Moat Carp bite rates if you are willing to shell out some additional gil or can craft them yourself. Gold Carps will be rare, but are still catchable even 23-45 levels under the cap. Here again Tricolored Carp and Gold Carp can break Carbon/Hume Rods, so you will most likely be better off using the Mithran/Halcyon, but be aware that the occasional Arrowhead Log in Jugner Forest could snap it. If you are concerned about rod breaks, use the Composite. Monsters range up to level 47 in Davoi, but only 29 in Jugner.
Favorite Setup: Halcyon Rod + Insect Balls at Lake Mechieume (H-5) in Jugner Forest cancelling all catches followed by three exclamation marks (!!!) since they are either Arrowwood Logs or monsters.
======================== Level 33-47 ======================== Target Fish: Black Eel (32/47), Gold Carp (41/56, Bastok Markets only) Location: Bastok Markets (Storage of Water), Korroloka Tunnel (Pond), Zeruhn Mines (River). Rod: Carbon, Halcyon, Hume, Composite, Mithran Bait: Little Worm, Rogue Rig Things will slow down here again, but fortunately Black Eels sell fairly well on the Auction House if someone happens to be leveling cooking by synthing Eel Kabobs. Black Eel bite a little less often in Bastok Markets (Storage of Water), but you will also land Gold Carp here so it evens out a little. Carbon/Hume Rods break on Black Eels, so the Mithran/Halcyon is the best option, and you don't have to worry about Arrowhead Logs in any of these locations, though Coral Fragments could break a Mithran/Halcyon in Korroloka Tunnel. If you are concerned about rod breaks, use the Composite. You won't catch monsters in Bastok Markets or Zeruhn Mines, but the monsters in Korroloka Tunnel range up to level 37.
Favorite Setup: Halcyon Rod + Little Worm at the river (H-7) in Zeruhn Mines cancelling all catches followed by three exclamation marks (!!!) since they are Giant Catfish.
======================== Level 47-50 ======================== Target Fish: Sandfish (35/50) Location: Eastern Altepa Desert, Korroloka Tunnel (Pond), Rabao, Western Altepa Desert Rod: Carbon, Composite, Glass Fiber, Halcyon, Hume, Mithran Bait: Little Worm, Insect Ball Rabao is simply not what it used to be, but the Oasis of Garidav located by the outpost in Eastern Altepa Desert is almost as good, and remains one of the best Moat Carp spots in the game. It may also be possible to catch Monke-Onke (36/51) and Giant Donko (34/49) in some of these locations, but there is still some debate over what exactly they bite on. Using a Carbon/Hume or Mithran/Halcyon is relatively safe in Eastern Altepa Desert since Giant Donko do not bite very often, though they are capable of snapping either rod. In Rabao the only thing that will break the Carbon/Hume Rod is 100 gil, which is a very rare catch. If you are using Little Worms in Korroloka Tunnel Pond you could catch Black Eel, which can snap the Carbon/Hume. Rusty Subligar can also break the Carbon/Hume here, and Coral Fragments can snap a Mithran/Halcyon, and if you use Little Worms in Western Altepa Desert you could loose your Carbon/Hume Rod to Giant Catfish. As far as monsters are concerned, in Eastern Altepa Desert you can fish up monsters as high as level 51, and the oasis is surrounded by gobs that could still aggro a level 55+, so plan accordingly. In Western Altepa Desert you can land monsters ranging all the way up to level 58, so fishers with lower level main jobs should consider Sneak/Stamina Fishing or should think about trying their luck elsewhere.
Favorite Setup: Hume Rod + Insect Balls at the Oasis of Garidav (F-9) in Eastern Altepa Desert cancelling all catches followed by three exclamation marks (!!!) since they are monsters.
By the time you hit 50 you will hopefully have the majority of Carp you need to finish the Lu Shang's Quest. If you are still a little short, you can either fish exclusively for Moat Carp at the eastern pond in Rolanberry or the oasis in Eastern Altepa Desert, which are in my opinion the two best Carp locations in the game (although some recommend Rabao, the small ponds by the Valkurm Dunes entrance in La Theine Plateau, and some of the ponds in Korroloka Tunnel on the north map south of the Western Altepa Desert exit near the giant clam), or you can continue fishing for skill and Moat Carp by heading to Windurst Walls/Waters/Woods with a Mithran/Halcyon or Composite and Insect Balls, which will allow you to target Moats and Gold Carp that will skill you up to level 56.
b. Fishing 0-50 in the Places that will Skill you up the Fastest I strongly recommend starting the Lu Shang's Quest as early on in your fishing career as possible, I certainly wish I had. But unfortunately there are many fishing spots that will skill you up faster than the locations where you can catch Moat Carp for your Lu Shang's. The key to leveling fishing quickly at this stage is finding the right locations and rod/bait combinations that will allow you to target several fish that are each capable of skilling you up. A fishing spot with five target fish capable of skilling you up, for example, will help you raise your skill faster than if you fished in an area with only two target fish capable of skilling you up.
Here are the areas and rod/bait combinations that I would suggest if you are trying to skill up to 50 as quickly as possible. There are many alternatives for each level listed below due to the large number of target fish capable of skilling you up, but these options do thin out a little as your fishing level increases. Again, there are even more alternatives available that aren't listed below, so feel free to try them out, but in my opinion these are the best options.
======================== Level 0-11 ======================== Target Fish: Crayfish (0/7), Moat Carp (0/11) Location: Bastok Markets (Waterway), Eastern Altepa Desert, Jugner Forest (Lake/River), Korroloka Tunnel (Pond), La Theine Plateau, North San d'Oria, Rabao, Rolanberry Fields (Pond), West Ronfaure, West Ronfaure (Knightwell), West Saratubaruta (Pond), Windurst (Walls/Waters/Woods), Yhoator Jungle (Underground), Zeruhn Mines (River) Rod: Carbon, Clothespole, Composite, Fastwater, Glass Fiber, Halcyon, Hume, Mithran, Single Hook, Tarutaru, Willow, Yew Bait: Little Worm, Robber Rig, Rogue Rig Outdoor areas yield better Carp rates than cities, but at the increased risk of broken poles and caught monsters. Knightwell is my personal favorite for this stretch with good bite rates and easy access to Little Worms (purchased from Lusiane at F-8 in South San d'Oria), as well as quick Moat Carp turn ins. Tricolored Carp, Gold Carp, and Giant Catfish can break Carbon/Hume Rods, so you will most likely be better off using the Mithran/Halcyon, but be aware that the occasional Arrowhead Log in Jugner Forest, West Ronfaure, or the jungles could snap it. If you are concerned about rod breaks use the Composite. Be aware that fishing in higher level zones usually means that you can catch higher level monsters. You can catch mobs that range up to level 53 in Yhoator Jungle, 51 in Eastern Altepa Desert, 37 in Korroloka Tunnel Pond, and 36 in Rolanberry Fields, so plan on Sneak/Stamina Fishing in these locations if monsters in this level range pose a serious threat. In all other outdoor areas the fishable mobs are under level 30. Once you reach level 7 fishing skill, you should consider switching from Little Worms to Insect Balls in order to isolate Moat Carp.
Favorite Setup: Hume Rod + Little Worm at Knightwell (G-10) in West Ronfaure cancelling all catches followed by three exclamation marks (!!!) since they are either Arrowwood Logs or monsters. At level 7 fishing skill switch to Insect Balls.
-- Or --
======================== Level 11-17 ======================== Target Fish: Yellow Globe (2/17), Cone Calamary (33/48) Location: Qufim Island (North) Rod: Bamboo, Carbon, Clothespole, Composite, Fastwater, Glass Fiber, Halcyon, Hume, Mithran, Single Hook, Tarutaru, Willow, Yew Bait: Sabiki Rig Both Yellow Globe and Cone Calamary sell for a decent profit on most servers since they are used in popular Alchemy and Cooking recipes, and using the Sabiki Rig (which can be purchased from the Fishing Guild at C-8 in Port Windurst for about ~$2,394 gil) to target them will actually allow you to catch multiple fish at the same time, which can increase your profits and how often you get skillups. Unfortunately, Qufim Island North can be a pretty dangerous place for lower level fishers, especially at night or during lightning storms when elementals tend to hang around the cliffs. Catchable mobs in Qufim range up to level 40, so plan accordingly.
Favorite Setup: Halcyon Rod + Sabiki Rig at the cliffs (G-6) in Qufim Island North cancelling all catches followed by three exclamation marks (!!!) since they are monsters.
======================== Level 11-19 ======================== Target Fish: Quus (4/19) Location: Bibiki Bay (Purgonorgo Isle), Den of Rancor, East/West Sarutabaruta (Sea), Ferry (Normal), Ferry (Pirates), Kazham, Korroloka Tunnel (Pond/River), Lower Jeuno, Manaclipper (Dhamel Rock), Manaclipper (Dhamal Rock/Maliyakaleya Reef), Norg, Port Bastok, Port Windurst, Sea Serpent Grotto (Lake), Selbina, South Gustaberg, Valkurm Dunes Rod: Bamboo, Carbon, Clothespole, Composite, Fastwater, Glass Fiber, Halcyon, Hume, Mithran, Single Hook, Tarutaru, Willow, Yew Bait: Lugworm, Sabiki Rig Quus bite frequently even in the cities, and once again using the Sabiki Rig to target them will actually allow you to catch multiple fish at the same time, which can increase how often you get skillups. Port Windurst is a good place to skillup at this point in your fishing career since the close proximity of the Fishing Guild will allow you to get Advanced Support from the guild NPCs, which can make the early levels noticably easier. You will also catch Bastore Sardines with this setup, and while they won't be able to skill you up past level 10, you can turn them in to Tokaka at C-8 in Port Windurst for some gil and a little fame. If you would like to isolate Quus and avoid catching Bastore Sardines, use Sardine Balls, but you will miss out on catching multiple Quus at once, so it is a bit of a trade off. Since Port Windurst is a city you do not have to worry about catching monsters here.
Favorite Setup: Halcyon Rod + Sabiki Rig at the docks (C-8) in Port Windurst.
-- Or --
======================== Level 0-19 ======================== Target Fish: Cobalt Jellyfish (0/5), Bastore Sardine (0/10), Greedie (0/14), Quus (4/19) Location: Selbina Rod: Bamboo, Carbon, Composite, Glass Fiber, Halcyon, Hume, Mithran, Tarutaru Bait: Lugworm You can purchase Lugworms for about 12 gil from any of the merchants listed here. Using this setup you will have five target fish capable of skilling you up (six if you count Fat Greedies, which are a semi rare catch but can skill you up to 23), which makes Selbina a very good place to start your fishing career if you don't mind the inconvenience of being so far from your Moogle or an Auction House. However, as your fishing skill increases fewer target fish will be capable of skilling you up, so feel free to try one of the other locations if you need a change of scenery, or you can try to isolate Quus in one of the locations mentioned above by switching to Sardine Balls. Most of these target fish and Rusty Subligar can break a Carbon/Hume Rod, so Mithran/Halcyon is your best bet here. And of course since Selbina is a city you do not have to worry about catching any monsters.
Favorite Setup: Halcyon Rod + Lugworm near Isacio (G-10) in Selbina.
-- Or --
======================== Level 11-21 ======================== Target Fish: Cheval Salmon Location: East Ronfaure, Jugner Forest (River) Rod: Carbon, Clothespole, Composite, Fastwater, Glass Fiber, Halcyon, Hume, Mithran, Single Hook, Tarutaru Bait: Fly Lure, Minnow, Sinking Minnow, Trout Ball If you went the Crayfish/Moat Carp route in Knightwell and you aren't too tired of Ronfaure yet, you might think about river fishing for Cheval Salmon. However, there is only one target fish capable of skilling you up using this set up, which means you would most likely be able to level fishing a little faster elsewhere. But Cheval Salmon are easy to catch and bite pretty frequently, so I am including them as an alternative. Salmon can snap Carbon/Hume, so Mithran/Halcyon will offer the best catch rate without breaks, provided you are able to recognize and avoid Arrowwood Logs. You won't catch any mobs in Jugner Forest River, and all fishable monsters in East Ronfaure are less than level 12 or so.
Favorite Setup: Halcyon Rod + Fly Lure near the waterfall (I-8) in East Ronfaure cancelling all catches followed by three exclamation marks (!!!) since they are either Arrowwood Logs or monsters.
-- Or --
======================= Level 19-27 ======================= Target Fish: Nebimonite (12/27) Location: Ferry (Normal), Ferry (Pirates), Sea Serpent Grotto (Lake) Rod: Carbon, Composite, Fastwater, Halcyon, Hume, Mithran, Tarutaru Bait: Crayfish Ball, Peeled Lobster, Shrimp Lure, Rogue Rig There is nothing like fishing on the Ferry. Let's be honest, fishing is not really that thrilling, but Pirate attacks, random monsters appearing on deck, and the deadly Sea Horror will keep you as entertained as possible. The lake in Sea Serpent Grotto boasts its share of deadly mobs and excitement as well, and both locations are excellent for catching Nebimonite. Even though Nebs are the only target fish likely to skill you up consistently using this setup in either location, they bite very frequently (especially in Sea Serpent Grotto), are easy to catch, and sell very quickly for a good profit on the Auction House. Mithran/Halcyon is the rod of choice in both locations, but large fish in both places and Coral Fragments in Sea Serpent Grotto are capable of snapping it. In addition, if you plan on using a Shrimp Lure in either locatation, be aware that you run the risk of losing your lure to the occassional line snap from Coral Fragments in Sea Serpent Grotto and Noble Lady on the Ferry (which are very profitable and cap at 66) even when the stamina bar is completely depleted. If you can't seem to deplete the stamina bar no matter how hard you try, simply press Esc or do not press Enter after getting the "You don't know how much longer you can keep this one on the line" message. If you fish from the Ferry you can catch monsters as high as level 28, and the fishable mobs In Sea Serpent Grotto range all the way up to 67, while the lake itself is surrounded by mobs that will aggro anyone below level 59, so plan on Sneak/Stamina Fishing and being extremely careful.
Favorite Setup: Halcyon Rod + Shrimp Lure on the Selbina-Mhaura Ferry cancelling all catches followed by three exclamation marks (!!!) since they are either large fish or monsters.
-- Or --
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Post by Haushinka on Jan 23, 2006 14:36:46 GMT -5
======================= Level 19-29 ======================= Target Fish: Pipira (14/29) Location: East Sarutabaruta (Lake), Windurst Walls, Windurst Waters, Windurst Woods, Yhoator Jungle (Pond), Yuhtunga Jungle (Pond) Rod: Carbon, Clothespole, Composite, Fastwater, Glass Fiber, Halcyon, Hume, Mithran, Single Hook, Tarutaru, Willow, Yew Bait: Frog Lure, Lizard Lure, Meat Ball, Minnow, Rogue Rig, Slice of Carp Pipira seem to be the Guild Fish of the Day often, and fortunately they bite frequently and are relatively easy to pull in. Rusty Subligar (which are found in all of the above areas except Port Windurst and Yhoator Jungle Pond) can snap the Carbon/Hume rods, so the Mithran/Halcyon is your best bet here, though you do have to watch out for Arrowwood Logs in Yuhtunga Jungle (Pond). Once again you do not have to worry about monsters in the cities, but the fishable mobs in the jungles range up to level 55.
Favorite Setup: Halcyon Rod + Minnow at the docks behind the Rhinostery (K-8) in Windurst Waters.
-- Or --
======================= Level 11-33 ======================= Target Fish: Tricolored Carp (12/27), Dark Bass (18/33), Gold Carp (41/56) Location: Davoi (Pond), Jugner Forest (Lake) Rod: Carbon, Clothespole, Composite, Fastwater, Glass Fiber, Halcyon, Hume, Mithran, Single Hook, Tarutaru, Willow, Yew Bait: Little Worm, Insect Ball, Robber Rig, Rogue Rig By far one of the best fishing locations in the game, the lake in Jugner Forest is very active, offers frequent bites, and allows you to target multiple fish for fast skillups. Using Little Worms is your cheapest option in terms of bait, but you will also catch many Crayfish. Use Insect Balls for better Moat Carp bite rates if you are willing to shell out some additional gil or can craft them yourself. Gold Carps will be rare, but are still catchable even 23-45 levels under the cap. Here again Tricolored Carp and Gold Carp can break Carbon/Hume Rods, so you will most likely be better off using the Mithran/Halcyon, but be aware that the occasional Arrowhead Log in Jugner Forest could snap it. If you are concerned about rod breaks, use the Composite. Monsters range up to level 47 in Davoi, but only 29 in Jugner.
Favorite Setup: Halcyon Rod + Insect Balls at Lake Mechieume (H-5) in Jugner Forest cancelling all catches followed by three exclamation marks (!!!) since they are either Arrowwood Logs or monsters.
-- Or --
======================= Level 27-33 ======================= Target Fish: Giant Catfish (16/31), Dark Bass (18/33) Location: Bastok Markets (Storage of Water), Carpenter's Landing (Central), Davoi (Pond), Giddeus (Pond), La Theine Plateau, Rolanberry Fields (Lake), West Sarutabaruta (Pond) Rod: Carbon, Clothespole, Composite, Fastwater, Glass Fiber, Halcyon, Hume, Mithran, Single Hook, Tarutaru, Willow, Yew Bait: Frog Lure, Minnow, Robber Rig, Rogue Rig, Sinking Minnow, Trout Ball After you hit 27 you will most likely want to begin isolating Giant Catfish and Dark Bass by switching to the Frog Lure, and if you fish with this setup in Davoi (Pond), Giddeus (Pond), La Theine Plateau, or the lake in Rolanberry Fields, you will also catch Red Terrapin, which cap at 53 and can provide occassional skillups. Be aware that you can catch Arrowwood Logs in Carpenter's Landing (Central), which can snap the Mithran/Halcyon, and monsters in these areas can range up to level 47, so plan accordingly.
Favorite Setup: Mithran + Frog Lure at the unnamed lakes in La Theine Plateau cancelling all Arrowwood Logs or monsters.
-- Or --
======================= Level 27-35 ======================= Target Fish: Crystal Bass (20/35) Location: Jugner Forest (Crystal Spring), Sanctuary of Zi'tah Rod: Carbon, Composite, Glass Fiber, Halcyon, Hume, Mithran, Tarutaru Bait: Frog Lure, Insect Ball, Little Worm, Lizard Lure, Minnow, Peeled Crayfish, Rogue Rig, Sinking Minnow, Trout Ball, Worm Lure Crystal Bass bite pretty frequently, and you can isolate them if you fish in the Crystal Spring using any of the bait recommended above, which means you won't waste your time fighting to bring in fish that are not capable of skilling you up. Crystal Bass could snap the Carbon/Hume rods, so once again the Mithran/Halcyon is your best bet, though you will have to watch out for Arrowwood Logs in both Jugner and the Sanctuary of Zi'tah. Monsters range up to level 29 in Jugner, and as high as the 50s in the Sanctuary, so plan on Sneak/Stamina fishing if monsters of this level pose a serious threat.
Favorite Setup: Halcyon Rod + Insect Balls at the Crystal Spring (J-9) in Jugner Forest cancelling all catches followed by three exclamation marks (!!!) since they are Arrowwood Logs or monsters.
-- Or --
======================= Level 27-39 ======================= Target Fish: Tiger Cod (14/29), Nosteau Herring (24/39) Location: Qufim Island (North), Quifim Island (South), Quifim Island (Ice Pond) Rod: Carbon, Composite, Halcyon, Hume, Mithran Bait: Lugworm, Shrimp Lure You can purchase Lugworms for about 12 gil from any of the merchants listed here, or you can try your luck with a Shrimp Lure, though you will need to be careful not to try and reel in any Black Soles since they could break a Mithran/Halcyon or Carbon/Hume, or snap your line and cost you your lure. Mythril Swords can also break Carbons/Humes or Mithrans/Halcyons so avoid reeling in items as well, though they are very rare catches. Tiger Cod sell fairly quickly on the Jueno Auction House since they are an ingredient in Sliced Cod, which higher level fishers use to target Three-eyed Fish and Black Sole in Qufim Island South. Herring are virtually worthless, but at least they will skill you up. Catchable mobs range up to 40 in Qufim, so plan accordingly.
Favorite Setup: Halcyon Rod + Shrimp Lure at the cliffs (H-9) in Quifim Island (South) cancelling Black Sole since they can snap the Halcyon, and all catches followed by three exclamation marks (!!!) since they are monsters.
-- Or --
======================= Level 33-37 ======================= Target Fish: Shining Trout (22/37) Location: Carpenter's Landing (North), Carpenter's Landing (South), East Ronfaure, Ghelsba Outpost, Jugner Forest (River), Phanauet Channel (North -> Central) Rod: Carbon, Composite, Fastwater, Glass Fiber, Halcyon, Hume, Mithran, Tarutaru Bait: Fly Lure, Minnow, Sinking Minnow, Trout Ball, Rogue Rig If you've been fishing in Jugner Forest things will slow down a little as you move away from the lake due to fewer target fish with the potential for skill ups, but at least Shining Trout bite fairly frequently, though they do seem to put up a pretty good fight for their level. Carbon/Hume Rods can break on Shining Trout, so again the Mithran/Halcyon is the rod of choice though there is still a chance of breaks on the occasional Arrowhead Log. You do not have to worry about catching monsters in Jugner Forest (River) though they can be fished up in every other location. If you have the COP expansion, Carpenter's Landing (North) is the best place to target Shining Trout since you can isolate them and avoid catching Cheval Salmon, and it is easily accessible through the large wooden door at F-5 in North San d'Oria. Once you zone into Carpenter's Landing, just head southeast and you'll be at the Channel in no time, but be aware that you can catch Arrowwood Logs and monsters here.
Favorite Setup: Halcyon Rod + Fly Lure in the channel (H-8) in Carpenter's Landing (North) cancelling all catches followed by three exclamation marks (!!!) since they are Arrowwood Logs or monsters.
-- Or --
======================= Level 33-39 ======================= Target Fish: Nosteau Herring (24/39) Location: Batallia Downs, Lower Jeuno, Port Jeuno, Qufim Island (Ice Pond), Qufim Island (North), Qufim Island (South) Rod: Carbon, Composite, Fastwater, Halcyon, Hume, Mithran Bait: Lugworm, Sardine Ball, Shrimp Lure I personally hate these fish, but only because they bite very often on the Shrimp Lure in Quifim when I'm actually trying to catch Tiger Cod so I can synthesize some Sliced Cod and get back to catching Black Sole and Three-eyed Fish. But all you really need to know at this stage of your fishing career is that Nosteau Herring bite often on Shrimp Lures in Quifim. Black Sole and a few items can break the Mithran/Halcyon, so if you plan on using one you will need to pay pretty close attention and have enough fishing experience to know when you have landed an item so you can press Esc and save your rod. At this level you should have serious difficulty bringing in a Black Sole, so here again you will want to hit Esc as soon as you realize one has caught the hook to save your rod. Catchable monsters range up to 40 in Batallia Downs and North/South Quifim. You do not have to worry about monsters in Lower/Port Jeuno, though the bite rate is generally not as good in these areas.
Favorite Setup: Halcyon Rod + Shrimp Lure at the cliffs (H-9) in Quifim Island (South) cancelling Black Sole since they can snap the Halcyon, and all catches followed by three exclamation marks (!!!) since they are monsters.
-- Or --
======================= Level 33-46 ======================= Target Fish: Ogre Eel (20/35), Gold Lobster (31/46) Location: East Saratubaruta (Sea), South Gustaberg, West Saratubaruta (Sea) Rod: Carbon, Composite, Halcyon, Hume, Mithran Bait: Sinking Minnow, Sliced Sardine, Rogue Rig Gold Lobsters and Ogre Eel bite a little less often than you will want them to. If you use Sliced Sardine in the Saratubarutas you could also land Bluetail which cap at level 55, and using either a Sinking Minnow or Sliced Sardine in South Gustaberg will allow you to also catch Zafmlug Bass which cap at 48, so you will have to decide which additional fish you would rather have a chance of catching (Bluetail sell for more on the Auction House but put up a bigger fight). Carbon/Hume will break on Ogre Eels, so stick with the Mithran/Halcyon, though it could break on the occasional Bastore Bream, which will most likely be a rare catch. You can also catch monsters in these zones, but they most likely don't exceed level 20 or so, so you shouldn't have any trouble with them if you accidentally fish one up.
Favorite Setup: Halcyon Rod + Sinking Minnow at the cliffs (L-9) in South Gustaberg cancelling all catches followed by three exclamation marks (!!!) since they are monsters.
-- Or --
======================== Level 37-47 ======================== Target Fish: Black Eel (32/47), Gold Carp (41/56, Bastok Markets only) Location: Bastok Markets (Storage of Water), Korroloka Tunnel (Pond), Zeruhn Mines (River) Rod: Carbon, Composite, Halcyon, Hume, Mithran Bait: Little Worm, Rogue Rig, Worm Lure Things will slow down here again, but fortunately Black Eels sell fairly well on the Auction House if someone happens to be leveling cooking by synthing Eel Kabobs. Black Eel bite a little less often in Bastok Markets (Storage of Water), but you will also land Gold Carp here so it evens out a little. The Worm Lure (which can be purchased from the Fishing Guild at C-8 in Port Windurst for about ~540 gil) will definately save inventory space compared to Little Worm, so opt for the lure if you don't mind missing out on Moat Carp. Carbon/Hume Rods break on Black Eels, so the Mithran/Halcyon is the best option, and you don't have to worry about Arrowhead Logs in any of these locations, though Coral Fragments could break a Mithran/Halcyon in Korroloka Tunnel. If you are concerned about rod breaks, use the Composite. You wont catch monsters in Bastok Markets or Zeruhn Mines, but the monsters in Korroloka Tunnel range up to level 37.
Favorite Setup: Halcyon Rod + Worm Lure at the river (H-7) in Zeruhn Mines cancelling all catches followed by three exclamation marks (!!!) since they are Giant Catfish.
-- Or --
======================== Level 37-50 ======================== Target Fish: Shall Shell (38/53) Location: Buburimu Peninsula (Cliffs), Bibiki Bay (Purgonorgo Isle), Valkurm Dunes Rod: Carbon, Composite, Halcyon, Hume, Mithran Bait: Crayfish Ball, Robber Rig, Rogue Rig Catching Shall Shells from the cliffs in Buburimu Peninsula is most likely your best option for quick skill ups from the mid 30s all the way up to 53, and since they are used in the recipes for Shallops Tropicale and Fish Mithkabobs they sell quickly and for a decent profit on the Auction House. Shall Shells are considered semi-item fish, which means they will bite as frequently on the Rigs as they do on live bait, so save yourself some expense and inventory space by avoiding Crayfish Balls. Also, if you use either of the Rigs you will also catch the occasional Bluetail which could skill you up to 55. Shall Shells could break a Carbon/Hume, and you will lose a large percentage of your catches to the "too small" message if you use the Composite, so the Mithran/Halcyon is your best bet here. Back when I leveled fishing in Buburimu Peninsula you couldn't catch monsters from the cliff, but I believe SE added fishable mobs as high as level 34 in a recent patch. If you decide to try the other locations you will have to worry about Coral Fragments in Bibiki Bay and Arrowhead Logs in Valkurm snapping your Mithran/Halcyon.
Favorite Setup: Halcyon Rod + Rogue Rig at the cliffs (K-8) in Buburimu Peninsula cancelling all catches followed by three exclamation marks (!!!) since they are monsters.
-- Or --
======================== Level 37-50 ======================== Target Fish: Red Terrapin (38/53) Location: Davoi (Pond), Giddeus (Pond), Jugner Forest (Crystal Spring), Jugner Forest (Lake), La Theine Plateau, Pashhow Marshlands, Rolanberry Fields (Lake), Rolanberry Fields (Pond), Sanctuary of Zi'tah, West Ronfaure (Knightwell) Rod: Carbon, Composite, Halcyon, Hume, Mithran Bait: Frog Lure, Giant Shell Bug, Rogue Rig, Shell Bug There are many places to catch Red Terrapin, but in my experience Jugner Forest (Lake) and La Theine Plateau offer the best bite rate, though it is easiest to isolate Red Terrapin by fishing at the eastern pond in Rolanberry Fields with the Frog Lure. These turtles are slightly streakier than Shall Shells, and their bite rate will probably seem more closely tied to the moon phase than the fish you will have targeted up to this point. Shell Bugs, especially Giant Shell Bugs, are usually a hassle to get a hold of in large enough quantities, so stick with the Frog Lure. Red Terrapin can break the Carbon/Hume, so Mithran/Halcyon is the rod of choice, but be aware of the Rusty Greatswords and Mythril Swords in Rolanberry Fields, and Arrowhead Logs in Jugner, the Sanctuary of Zi'tah, and West Ronfaure, all of which can snap the Mithran/Halcyon. Catchable mobs range up to level 20 in La Theine, 29 in Jugner, and even higher in a few of the other locations, so plan accordingly.
Favorite Setup: Halcyon Rod + Frog Lure at the eastern pond (J-10) in Rolanberry Fields cancelling all catches followed by three exclamation marks (!!!) since they are monsters.
Yes, I have given you a lot of different options and alternatives here, but I will say it again: there is no one "best" way to level fishing 0-100. Once you actually get out and spend a few hours in a certain fishing spot you will most likely be glad to have these other options available for those times when you feel you need a change of scenery (I know I was). You will also need to decide which locations and rod/bait combinations will work best for you depending on your job level, budget, inventory size, server economy, and how easily you can access the different locations I've provided. You will probably end up spending a little time trying out each area in order to break up the monotony as much as possible, which is what I ended up doing.
c. The "No Brainer" Fishing Guide 0-50 Well I've heard from a couple people that feel they don't really need 2 or 3 different alternatives for skilling up at each particular level, and would prefer it if they just had a simple list of what seem to be the single best options in terms of locations and rod/bait combinations for each stage of their fishing career until level 50, so here are my suggestions:
-0-7 Knightwell (G-10) in West Ronfaure with Halcyon + Little Worm catching Crayfish (which cap at 7) and Moat Carp (which cap at 11). Cancel all casts followed by three exclamation marks since they are Arrowwood Logs or monsters.
-7-11 Knightwell (G-10) in West Ronfaure with Halcyon + Insect Balls catching Moat Carp (which cap at 11). Cancel all casts followed by three exclamation marks since they are Arrowwood Logs or monsters.
-11-19 The docks (C-8) at Port Windurst with Halcyon + Sabiki Rig catching Quus (which cap at 19). You will also catch Bastore Sardine (which cap at 10) with this setup, and while they can't skill you up at this level you can still turn them in to Tokaka at C-8 in Port Windurst for a little fame.
-19-27 The Selbina->Mhaura Ferry with Halcyon + Shrimp Lure catching Nebimonite (which cap at 27). You will also catch Noble Lady with this setup, and since they cap at level 66 you might occassionally lose lures to line snaps when attempting to reel them in. However, both Nebimonite and Noble Lady sell for a good profit. Cancel all casts followed by three exclamation marks since they are monsters or large unstackable fish that will either break your rod or clog up your inventory.
-27-33 The unnamed lakes in La Theine Plateau with Mithran + Frog Lure catching Giant Catfish (which cap at 31), Dark Bass (which cap at 33), and the occassional Red Terrapin (which cap at 53). Cancel all Arrowwood Logs and monsters.
-33-37 The Channel (H-8) at Carpenter's Landing North with Halcyon + Fly Lure catching Shining Trout (which cap at 37). This area is easily accessible through the large wooden door at F-5 in North San d'Oria. Once you zone into Carpenter's Landing just head southeast and you'll be at the Channel in no time. Cancel all casts followed by three exclamation marks since they are Arrowwood Logs or monsters.
-37-50 The Cliffs (K-8) in Buburimu Peninsula with Halcyon + Rogue Rig/Robber Rig catching Shall Shells (which cap at 53). Use the Rogue if you would rather spend 20-30k, or the Robber if you would rather spend 1.5k Fishing Guild Points. Shall Shells offer relatively quick skillups and sell for a good profit, and as a result they are most likely your best option in terms of profit and skillups from the late 30s until they cap at 53. Cancel all casts followed by three exclamation marks since they are monsters.
d. Fishing 50-60 First of all, congratulations on making it this far. Hopefully by now you have obtained your Lu Shang's Rod, or at least completed a good portion of the quest, because you will definitely begin to feel the need for one during this stretch if you haven't already. It is still very possible to level from 50-60 without a Lu Shang's, but if you decide to use a Composite you will most likely get extremely tired of losing a large percentage of your catches to the "too small" message, and if you use a Mithran/Halcyon you will most likely get extremely tired of either breaking your rod frequently or missing out on the best locations or target fish since they could break your rod. What you will come to realize is that you need a rod with both enough finesse to land small fish frequently and enough durability to land large fish without breaking. There is only one rod in game that fits this description, and since you first really begin to feel the need for it during these levels, most fisherman take a break from pretty much everything at this point in order to complete the Lu Shang's Quest if they haven't already. Yes, getting the Lu Shang's Rod is kind of a hassle, but eventually trying to fish without one can feel like a pretty big hassle as well.
======================== Level 50-53 ======================== Target Fish: Shall Shell (38/53) Location: Buburimu Peninsula (Cliffs), Bibiki Bay (Purgonorgo Isle), Valkurm Dunes Rod: Carbon, Composite, Halcyon, Hume, Lu Shang's, Mithran Bait: Crayfish Ball, Robber Rig, Rogue Rig Catching Shall Shells from the cliffs in Buburimu Peninsula is most likely your best option for quick skill ups from the mid 30s all the way up to 53, and since they are used in the recipes for Shallops Tropicale and Fish Mithkabobs they sell quickly and for a decent profit on the Auction House. Shall Shells are considered semi-item fish, which means they will bite as frequently on the Rigs as they do on live bait, so save yourself some expense and inventory space by avoiding Crayfish Balls. Also, if you use either of the Rigs you will also catch the occasional Bluetail which could skill you up to 55. Shall Shells could break a Carbon/Hume, and you will lose a large percentage of your catches to the "too small" message if you use the Composite, so the Mithran/Halcyon is your best bet here. Back when I leveled fishing in Buburimu Peninsula you couldn't catch monsters from the cliff, but I believe SE added fishable mobs as high as level 34 in a recent patch. If you decide to try the other locations you will have to worry about Coral Fragments in Bibiki Bay and Arrowhead Logs in Valkurm snapping your Mithran/Halcyon.
Favorite Setup: Lu Shang's + Rogue Rig at the cliffs (K-8) in Buburimu Peninsula cancelling all catches followed by three exclamation marks (!!!) since they are monsters.
-- Or --
======================== Level 50-53 ======================== Target Fish: Red Terrapin (38/53) Location: Davoi (Pond), Giddeus (Pond), Jugner Forest (Crystal Spring), Jugner Forest (Lake), La Theine Plateau, Pashhow Marshlands, Rolanberry Fields (Lake), Rolanberry Fields (Pond), Sanctuary of Zi'tah, West Ronfaure (Knightwell) Rod: Carbon, Composite, Halcyon, Hume, Mithran Bait: Frog Lure, Giant Shell Bug, Rogue Rig, Shell Bug There are many places to catch Red Terrapin, but in my experience Jugner Forest (Lake) and La Theine Plateau offer the best bite rate, though it is easiest to isolate Red Terrapin by fishing at the eastern pond in Rolanberry Fields with the Frog Lure. These turtles are slightly streakier than Shall Shells, and their bite rate will probably seem more closely tied to the moon phase than the fish you will have targeted up to this point. Shell Bugs, especially Giant Shell Bugs, are usually a hassle to get a hold of in large enough quantities, so stick with the Frog Lure. Red Terrapin can break the Carbon/Hume, so Mithran/Halcyon is the rod of choice, but be aware of the Rusty Greatswords and Mythril Swords in Rolanberry Fields, and Arrowhead Logs in Jugner, the Sanctuary of Zi'tah, and West Ronfaure, all of which can snap the Mithran/Halcyon. Catchable mobs range up to level 20 in La Theine, 29 in Jugner, and even higher in a few of the other locations, so plan accordingly.
Favorite Setup: Halcyon Rod + Frog Lure at the eastern pond (J-10) in Rolanberry Fields cancelling all catches followed by three exclamation marks (!!!) since they are monsters.
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Post by Haushinka on Jan 23, 2006 14:37:21 GMT -5
======================== Level 53-55 ======================== Target Fish: Bluetail (40/55) Location: Batallia Downs, Bibiki Bay (Purgonorgo Isle), Buburimu Peninsula, Den of Rancor, East Sarutabaruta (Sea), Ferry (Normal/Pirates), Manaclipper (Maliyakaleya Reef), Qufim Island (Ice Pond), Qufim Island (North), Qufim Island (South), Sauromugue Champaign, Sea Serpent Grotto (Lake), West Sarutabaruta (Sea) Rod: Carbon, Composite, Halcyon, Hume, Lu Shang's, Mithran Bait: Minnow, Peeled Lobster, Robber Rig, Rogue Rig, Sliced Sardine Bluetail are pretty good, but not that great. They usually have a decent bite rate though they put up a pretty big fight for their level, and unfortunately there are not that many alternatives that will skill you up to the mid 50s. The Mithran/Halcyon rods may break on the following fish: Bhefhel Marlin (which you could catch on the Ferry using anything other than Sliced Sardine), Bladefish (which you could catch in East/West Saratubaruta using Sliced Sardine or Rogue Rig), Three-Eyed Fish (which you could catch in Quifim Island South using the Minnow or Rogue Rig), Bastore Bream (which you could catch in Sea Serpent Grotto or East/West Saratubaruta using any of the bait listed above), Grimmonite (which you could catch in Sea Serpent Grotto using the Rogue Rig), Gigant Squid (which you could catch in Quifim Island (North) using the Minnow or Rogue Rig), Black Sole (which you could catch while fishing in Batallia Downs, Quifim, Or Sauromugue Champaign using Peeled Lobster or either Rig), Titanictus (which you could catch on the Ferry using Peeled Lobster or the Rogue Rig), and the Sea Zombie (which you could catch on the Ferry while it is under attack from the pirates while using the Rogue Rig). In other words if you target Bluetail there is a good chance you could accidentally break your Mithran/Halcyon Rod. Unfortunately, though the Composite Rod will not break on any of these fish excluding the legendaries, if you decide to use one you will lose a large percentage of your catches to the "too small" message, though you can still potentially get skill ups on each lost catch. This is one of the specific circumstances in which not having a Lu Shang's is a distinct disadvantage.
Favorite Setup: Lu Shang's + Minnow at the cliffs (F-11) in West Saratubaruta cancelling all catches followed by three exclamation marks (!!!) since they are monsters.
======================== Level 55-60 ======================== Target Fish: Bhefhel Marlin (46/61), Silver Shark (61/76) Location: Ferry (Normal), Ferry (Pirates), Sauromugue Champaign Rod: Composite, Halcyon, Hume, Lu Shang's, Mithran, Willow Rod Bait: Robber Rig, Rogue Rig, Slice of Bluetail Bhefhel Marlins can break all rods excluding Composite, Ebisu, and Lu Shang's, so I recommend fishers without the Lu Shang's use the Composite or Willow Rods since they are extremely cheap (about 51 gil each from the Fishermen's Guild at C-8 in Port Windurst, or about 74 gil each from Lusiane at F-8 in Southern San d'Oria), and since you won't mind breaking them. Breakfishing on the Ferry is a little less viable post-update since under the new system you will actually have to completely deplete the stamina bar in order to break your rod and get a skillup, while under the old system all you had to do was hook a certain fish and hit Enter. Also the whole point of using Willow Rods pre-update was to avoid accidentally snapping your Lu Shang's on Ryugu Titans, but post-update they are very easily recognized and avoided, which means no more accidental Lu Shang's breaks. Pre-patch you could also get fairly consistent skill ups using Willow Rods and Meat Balls, which allowed you to target Silver Sharks, Titanictus, and Ryugu Titan. This is what I did during this stretch, and I had no way of knowing when I was actually landing Titanictus or Ryugus since my Willow Rod broke every single catch. But post-update it is very unlikely that you could actually deplete the stamina bars of either of these legendary fish in order to catch them or break your rod trying to reel them in, which means that there is very little chance that you could skill up on them, so in effect Meatballs will only allow you to target Silver Sharks. Still, I mention Meat Balls as an alternative since they are what many fishers used during this stage. If you decide to target Silver Sharks in Sauromugue Champaign you will miss out on the opportunity to skillup from Bhefhel Marlin and will generally suffer from a reduced bite rate compared with the Ferry. You can catch monsters as high as level 40 in Sauromugue Champaign, and once again the fishable mobs on the Ferry range up to level 28.
Favorite Setup: Lu Shang's + Slice of Bluetail on the Selbina-Mhaura Ferry cancelling all Ryugu Titan and Sneak/Stamina fishing to avoid monsters.
Well there are not many options for this stretch, especially 55+. The extremely limited options for profit or skillups made this the most painful section of my entire fishing career to date, so if you are getting discouraged, hang in there, every higher level fisherman has had to endure these levels, and things are about to get a lot better.
e. Fishing 60-96 for Gil Congratulations on making it to 60, but somewhere around this level you will need to make a few adjustments in terms of your attitude regarding fishing. From this point on skillups slow down considerably, and somewhere along the line I realized that I would be much better off if I decided to fish almost exclusively for profit, and just regarded any skillups as a bonus. You've invested a lot of time and effort in order to get your fishing to 60, and now would be a good time for that investment to pay off a little. I've found that if you try to set any specific goals regarding skilling up to a certain level by a certain time you will most likely end up feeling disappointed, while if you decide to fish primarily for profit, you will most likely end up feeling like all the time and effort you have invested into this craft was worth it. I'm not really going to tell you that a Lu Shang's Fishing Rod is required from this point on, but I will say that if you enjoy fishing, plan on making a profit from it, and plan on taking it past 60, you will end up with a Lu Shang's eventually.
======================== Level 60-90 ======================== Target Fish: Nebimonite (12/27), Bastore Bream (71/86), Grimmonite (75/90), Coral Fragment (N/A), Damp Scroll (N/A), Norg Shell (N/A) Location: Sea Serpent Grotto Rod: Lu Shang's Bait: Crayfish Ball, Shrimp Lure Sea Serpent Grotto may not be the most inconvenient place to fish in the game, but it is definitely a runner up. Fortunately, it is extremely profitable. Nebs, Breams, and Grims all sell quickly and for a great profit on either the Jeuno or Windurst Auction Houses since they are used in several Cooking recipes. Even the items in Sea Serpent Grotto are profitable since Damp Scrolls and Norg Shells are used in quests and Coral Fragments are used in many high level Bonecraft recipes. The bottom line is that Sea Serpent Grotto features not only extremely profitable fish and items, but one of the best bite rates of any fishing spot in the game. Unfortunately, not everyone can fish here. The lake in Sea Serpent Grotto is surrounded by mobs that will aggro anyone below level 59, and you can catch monsters as high as level 67 here, which means you must also have a sufficiently leveled mage main or sub job capable of casting Sneak so you can Sneak Fish, or must be very comfortable with your ability to Stamina Fish since a single mistake can result in a death. If you are under level 59 or can't cast Sneak and do not have much experience Stamina Fishing, I do not recommend Sea Serpent Grotto since the Sahagins, Crabs, and especially Stygian Pugils will eat you alive.
Favorite Setup: Lu Shang's + Shrimp Lure at the lake (J-12) in Sea Serpent Grotto Sneak/Stamina fishing to avoid monsters.
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======================== Level 60-91 ======================== Target Fish: Bluetail (40/55), Gigant Squid (76/91), Mythril Sword (N/A), Silver Ring (N/A) Location: Quifim Island (North) Rod: Lu Shang's Bait: Minnow Since the major fishing update Quifim Island (North) has actually been almost as profitable as Sea Serpent Grotto, not to mention the fact that its close proximity to Jeuno makes it about a thousand times more convenient. Gigant Squid are used in the recipes for Squid Sushi, a very popular food for damage dealers, and Black Ink, an Alchemy ingredient used to make Shihei. As a result, they sell very quickly and for a great profit on most servers. Bluetail are only used to make bait, but surprisingly they seem to sell for a decent profit at a decent rate. I personally prefer cancelling everything except squid when fishing Qufim Island North in order to maximize my profits, but whether or not you want to take the time to catch Bluetail is up to you personally and should depend on the current market on your server. You can catch Kraken and Pugil types in Quifim that range up to level 40 so plan accordingly.
Favorite Setup: Lu Shang's + Minnow at the cliffs (G-6) in Quifim Island (North) Sneak/Stamina fishing to avoid monsters.
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======================== Level 60-96 ======================== Target Fish: Three-eyed Fish (63/78), Black Sole (81/96), Mythril Sword (N/A), Silver Ring (N/A) Location: Quifim Island (South) Rod: Lu Shang's Bait: Sliced Cod If there is an abundance of Gigant Squid or Grimmonite at the Auction House, you might want to consider fishing for Three-eyed Fish and Black Sole with Sliced Cod in Qufim Island (South), which is all you will catch with this setup (excluding items). Black Sole are an ingredient in Sole Sushi, one of the best damage dealing foods in the game, and Three-eyed Fish are used in the recipe for Paralysis Dust, a popular skillup synth for Alchemy. As a result, there is a strong market for both fish, and the close proximity of the Jeuno Auction House will ease the strain of filling your inventory up with unstackable fish like the Three-eyed. You can catch Kraken and Pugil types in Quifim that range up to level 40 so plan accordingly.
Favorite Setup: Lu Shang's + Sliced Cod at the cliffs (H-9) in Quifim Island (South) Sneak/Stamina fishing to avoid monsters.
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======================== Level 60-96 ======================== Target Fish: Nebimonite (12/27), Noble Lady (51/66), Ryugu Titan (85/100) Location: Ferry (Normal) Rod: Lu Shang's Bait: Shrimp Lure While it is possible to make a good profit here as a level 60s fisher catching Nebimonites and Noble Lady (though not quite as good as what you could be making in Quifim or Sea Serpent Grotto), it will be practically impossible to land a Ryugu Titan at this level. What this means is that there will be a kind of "dead spot" in terms of skillups after you cap out on Noble Lady at 66 since at that point you will still be too low to wear down Ryugu Titans enough to bring them in successfully and get a skillup. However, once you hit the 80s you might want to think about coming back since you may be able to start landing Ryugus, which sell for a great profit in addition to what you will be making off Nebs and Ladies. In the meantime (66-80+) I would recommend trying either Quifim or SSG. Nebimonites are used in several Alchemy and Cooking recipes, Noble Lady are required in the recipes for Tavnazian Salad and Dorado Sushi, and Ryugu Titans regularly sell for 20-40k+ each since there is a small chance Zaldon will find a Mercurial Sword (which sells for 2-5 mil depending on server) when gutting them, making the Ferry a great place to fish for gil. You will also catch Gugru Tuna with this setup, and unless you have tons of extra inventory space you will most likely be best off selling them to the NPCs on the Ferry for about 100 gil each or cancelling them as soon as they catch your hook. You might want to consider sticking to Sea Serpent Grotto or Quifim Island North if don't have Woodworking leveled to 80 in order to repair your Lu Shang's, which will break occasionally on Ryugu Titans. As usual you can catch monsters as high as level 28 while fishing from the Ferry, not to mention the mobs that randomly appear on deck.
Favorite Setup: Lu Shang's + Shrimp Lure on the Selbina-Mhaura Ferry Sneak/Stamina fishing to avoid monsters.
Since you will be spending so much time in these three areas, it is probably best to alternate between each of them depending on how much time you have to fish and which catches are in low supply on your server at any given moment.
There many other profitable fish in this level range, but they usually require you to track down crafters that need a specific fish in large quantities (ie Gavial Fish, Titanictus), or wait for a certain fish to come up as the Guild Fish of the Day (ie Zebra Eel, Jungle Catfish), while there is a relatively constant demand for Nebimonite, Noble Lady, Three-eyed Fish, Gigant Squid, Grimmonite, and Black Sole.
f. Fishing 60-96 for Skill If you get tired of making a great profit (I suppose it's possible), or just need a temporary change of scenery and would like to focus more on those target fish that will skill you up as quickly as possible, here are what I consider to be your best options, though I feel it's important to clarify that the locations that offer you the most in terms of quick skillups will not skill you up that much faster than the locations that offer you the most in terms of profit per hour. In other words, you can either get very slow skillups while making a lot of money, or slow skillups while making a little money. This is the whole reason why most fishers decide to shift their focus to profit 60+.
In the earlier levels the key to leveling fishing quickly is finding locations and rod/bait combinations that allow you to target several fish capable of skilling you up. Unfortunately, this gets increasingly difficult as you get higher level, so at this stage the key to skilling up as quickly as possible is targeting fish that cap at approximately 10-15 levels above your current fishing skill. The common consensus among most high level fishers is that fish about 10-15 levels above your current fishing skill have the greatest chance to skill you up, while fish either only a few levels higher than your current skill or much higher than your current skill will only provide occasional skillups. In other words, if your current fishing skill is at level 60, catching 100 level 70-75 fish will end up providing you with more skillups than catching either 100 level 63 fish or 100 level 83 fish. In addition, fish significantly higher than your current fishing skill will most likely be too difficult to wear down and catch on a consistent basis to be truly efficient. It is still somewhat difficult at level 60+ to find fish that are approximately 10-15 levels above your current skill and have a decent bite rate, but here are what I feel are the best options.
======================== Level 60-66 ======================== Target Fish: Noble Lady (51/66) Location: Ferry (Normal) Rod: Lu Shang's Bait: Minnow, Shrimp Lure, Sinking Minnow, Sliced Sardine If you decide to use Minnows (which you can purchase directly from the NPCs on the Ferry for about 270 gil each) or Sliced Sardine you can also catch Gugru Tuna (which are not worth much), Bluetail (which put up a pretty big fight for their level), and Ryugu Titan (which will most likely be impossible for you to land until much later in your fishing career but can snap the Lu Shang's). If you opt for the Shrimp Lure you will catch Nebimonite instead of Bluetail, while if you use the Sinking Minnow you will only target Gugru, Nobles, and Ryugu. I personally recommend the Minnow since they are so convenient to pick up on the Ferry, or the Shrimp Lure since it allows you to isolate Nebs and Noble Lady (both of which sell for a good profit) by cancelling all catches followed by three exclamation makrs, but feel free to test out the alternatives yourself. Unfortunately Gugru Tuna can't really be avoided by bait choice here, and they don't stack, so you will most likely be best off selling them to the NPCs on the boat for 100 gil each cancelling them as soon as they catch your hook. Again, the catchable mobs on the Ferry range up to level 28 so plan accordingly.
Favorite Setup: Lu Shang's + Shrimp Lure on the Selbina-Mhaura Ferry cancelling all catches followed by three exclamation marks (!!!) since they are either Gugur Tuna (which are relatively worthless and to not stack), Ryugu Titan (which can break the Lu Shang's), or monsters.
======================== Level 66-76 ======================== Target Fish: Silver Shark (61/76) Location: Ferry (Normal) Rod: Lu Shang's Bait: Meat Ball, Robber Rig, Rogue Rig, Slice of Bluetail Silver Shark get a fairly bad rap among most fisherman, but they are actually pretty catchable. You will also catch Ryugu Titan and Titanictus with this setup, and since Ryugu Titan could snap your Lu Shang's you might want to think about letting these go if you don't have level 80+ Woodworking. It should be fairly easy for you to tell the difference between Titanictus and Ryugu Titan based on the extremely fast rod movement and the rapid depletion rate of the stamina bar. While it used to be possible to land Silver Sharks in Batallia Downs and Sauromugue Champaign, I've heard reports that SE recently removed them from all areas except the Ferry. However, the bite rate was always significantly better on the Ferry anyway, and the catchable monsters are generally lower level (ranging up to 28).
Favorite Setup: Lu Shang's + Meat Ball on the Selbina-Mhaura Ferry cancelling all Ryugu Titan and Sneak/Stamina fishing to avoid monsters.
======================== Level 76-86 ======================== Target Fish: Bastore Bream (71/86), Grimmonite (75/90) Location: Sea Serpent Grotto Rod: Lu Shang's Bait: Crayfish Ball, Shrimp Lure Bastore Bream seem to bite more frequently in Sea Serpent Grotto than any other location, and you can also target Grimmonite here so this is the only location I'm recommending for this stretch. Again, the lake in Sea Serpent Grotto is surrounded by mobs that will aggro anyone below level 59, and you can catch monsters as high as level 67 here, which means you must also have a sufficiently leveled mage main or sub job capable of casting Sneak so you can Sneak Fish. If you are under level 59 or can't cast Sneak, I do not recommend fishing in Sea Serpent Grotto, but if you would still like to target Bastore Bream during this stretch I recommend East/West Saratubaruta Sea or South Gustaberg with Crayfish Ball, Shrimp Lure, Minnow, Sinking Minnow or Sliced Sardine, but you will miss out on Grimmonite in these areas since they are only found in Sea Serpent Grotto. You can also try Peeled Lobster but it is generally too expensive to be worth using, and as usual the Robber Rig and Rogue Rig will have a pretty miserable bite rate for actual fish. The Saratubarutas and Gustaberg are considered low level areas, so the catchable monsters there will be under level 20.
Favorite Setup: Lu Shang's + Shrimp Lure at the lake (J-12) in Sea Serpent Grotto Sneak/Stamina fishing to avoid monsters.
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Post by Haushinka on Jan 23, 2006 14:37:49 GMT -5
======================== Level 86-96 ======================== Target Fish: Black Sole (81/96) Location: Quifim Island (South) Rod: Lu Shang's Bait: Sliced Cod, Sinking Minnow If you fish Qufim Island (South) with the Sinking Minnow, you will only catch Black Sole, while if you use Sliced Cod you will only catch Black Sole and Three-eyed Fish, which won't be capable of skilling you up at this point in your fishing career but sell for a good profit. Here again Black Sole can be caught elsewhere, but not along with Three-eyed Fish, so this is the only location I'll be recommending for this stretch. Since Jeuno is so close by, if you do decide to used Sliced Cod you can just pick up a stack of Wind Crystals on the Auction House, head out to Qufim, and start fishing with a Shrimp Lure. You should land a Tiger Cod on the second or third catch that you can synth into 6 pieces of Sliced Cod with the Wind Crystal and only level 13 Cooking. If this seems like a hassle to you then you can always try to pick up the Tiger Cod/Sliced Cod on the Auction House, but they always seem to be out of stock when I need them, and besides, as a fisher I actually like catching small fish and using them to catch bigger fish. You can catch Kraken and Pugil types in Quifim that range up to level 40 so plan accordingly. Favorite Setup: Lu Shang's + Sliced Cod at the cliffs (H-9) in Quifim Island (South) Sneak/Stamina fishing to avoid monsters. g. Fishing 96-100 Congratulations, you've completed all but the last four levels of fishing and most likely made a fortune doing so. At this point you can land any gil fish in the game, and there are only a handful of fish left that are actually capable of skilling you up. Will your profit as a level 100 fisher be any better than what you can make currently at level 96? I doubt it. But if you have made it this far then you were most likely in it for pride from the beginning, not gil, and only four little levels stand between you and an accomplishment that many players regard as more impressive than leveling a job to 75. Technically you can reach 100 on dry land catching Armored Pisces in Oldtown Movalpolos with Little Worm, Meat Ball, Minnow, or the Worm Lure, the Cave Cherax in Kuftal Tunnal or Quicksand Caves using Meat Ball, Minnow, Peeled Crayfish, or the Rogue Rig, Giant Chirai in Boyahda Tree with a Fly Lure, Minnow, Rogue Rig, or Trout Balls, or Takitaro at the Cascade in Davoi with the Fly Lure, Peeled Crayfish, or the Rogue Rig. But the bite rate on any of these rare fish is not that great, while Ryugu Titans, Titanitctus, and Sea Zombie bite very frequently on the Ferry. Besides, there aren't a bunch of lower level fishers in these remote areas to cheer you on when you land several Legendary Fish in a row. ======================== Level 96-100 ======================== Target Fish: Ryugu Titan (85/100+), Titanictus (85/100+), Sea Zombie (84/100+) Location: Ferry (Normal), Ferry (Pirates) Rod: Lu Shang's, Composite, Willow Rod Bait: Meat Ball Believe it or not Ryugu Titan actually bite fairly often, on average 1 or 2 bites per trip, and Titanictus bite even more frequently. Sea Zombies can only be caught during pirate attacks, which are pretty rare. But the hard part is not getting these Legendary Fish to bite, it's actually being able to reel them in. In my experience the easiest way to land these fish is by using the "tapping" method (ie rapidly tapping the appropriate directional key instead of holding it down), which helps minimize the chance that you will press the wrong direction and allow your catch to regain stamina unnecessarily. For more tips on landing Ryugu Titan see the links section of the guide. The Ryugu Titan can snap the Lu Shang's, so unless you have leveled Woodworking to 80 so that you can repair your own rod, or have a trusted friend with high level Woodworking, you will most likely be best off breaking Composite or Willow Rods. You can either sell the broken Composites on the Bastok Auction House, where the Alchemy Guild is located, or Bazaar them overnight in front of the Alchemy Guild itself since reparing Composite Rods is probably the easiest and cheapest way to level Alchemy to 85. Or even better yet try to find a level 80ish Alchemist looking for skillups and head out to the Ferry together with about 5 Composite Rods. Trade the Composites to the Alchemist after you break them, and he/she can trade them back to you once they are repaired. This way you can fish and the Alchemist can synth constantly, while you both get consistent skillups. Since the Willow Rods are so inexpensive, they can either be sold to NPCs or merely thrown away once they are broken. You can still use the Lu Shang's Fishing Rod here even without sufficiently leveled Woodworking as long as you don't mind releasing all Ryugu Titan since the Titanictus/Sea Zombie cannot snap it, but this will cut the number of target fish capable of skilling you up in half, reducing how frequently you get skillups. If you do accidentally break your Lu Shang's, don't panic, you can have it repaired by an NPC named Irmilant in Rabao if you trade him a piece of Ancient Lumber and two Light Crystals. You can read more about this quest here. DO NOT ATTEMPT TO REPAIR THE LU SHANG'S ROD IF YOU ARE NEARING SELBINA OR MHAURA. IF THE FERRY DOCKS/ZONES DURING SYNTHESIS YOUR LU SHANG'S ROD WILL BE LOST PERMANENTLY AND THE GMs WILL DO NOTHING TO REPLACE IT. Favorite Setup: Lu Shang's + Meat Ball on the Selbina-Mhaura Ferry Sneak/Stamina fishing to avoid monsters. ===================== IV. Fishing Links and Online Resources ===================== Fishing Forums: www.titanictus.com/ lisaarndt.com/phpBB2/index.php ffxi.allakhazam.com/forum.html?forum=24 New Fishing System Patch Notes from SE: www.playonline.com/updateus/050224hu5ol3.html Mysterytour Fishing Database: mysterytour.web.infoseek.co.jp/ffxi/us/guild/05fishing.htm Kida's Database: kida.theill.com The Clanwind Database: www.clanwind.com/ffxi/fishing Oksana Database: www.fishermanrods.net/database_e.cfm Titanictus Daily Guild Tool www.titanictus.com/tools/guild/ Blackened Forge Vendor List of NPCs that sell Rods or Bait: www.blackenedforge.com/fishing/files/fishinggearlocations.txt Ebisu Rod Walkthrough www.titanictus.com/viewtopic.php?t=753 Icemage's Fish Profile Guide (Work In Progress): www.titanictus.com/viewtopic.php?t=641 Ryugu Titan Tips and Tricks: www.titanictus.com/viewtopic.php?t=1056 www.titanictus.com/viewtopic.php?t=669&highlight= www.titanictus.com/viewtopic.php?t=694
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