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Post by Dyunei on Aug 8, 2006 9:42:45 GMT -5
A little off topic but ive just been reading through Erecia's mission and it seems its mostly just uncapped or 6 man capped areas, so if we can get 6 people together for this it might be good to keep them together for the rest of the missions.
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Post by Vilicant on Aug 8, 2006 9:48:36 GMT -5
well i can be the 3rd whm if i can get to 2-5 and get to lvl 40 lol im only 36, but elvaan whm is great just look at Ali, especially with 2 astral like rings
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Post by Haushinka on Aug 8, 2006 10:03:00 GMT -5
I agree. Keeping together a PT for this would be good. Vili 2-5 is a pain in the butt to do, I know we've done two runs recently and I'm not sure who else would need it yet ; ;
Best bet to get it done quickly might be shouting to see if a LS is doing it soon.
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Post by Vilicant on Aug 8, 2006 10:13:29 GMT -5
jeez u guys have went nuts on the CoP missions, uve done 2-5 twice already?!
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Post by Dyunei on Aug 8, 2006 10:20:54 GMT -5
I think he meant 2-3, i havent heard anyone done 2-5 recently, hence why were organising it (OMG some of these CoP mission look insanely hard; would feel a lot better staticing them with LS member that i know can do their jobs!)
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Post by Haushinka on Aug 8, 2006 10:21:05 GMT -5
once a while ago. it was more of a pick up thing than well organized.
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Post by Vilicant on Aug 8, 2006 11:06:23 GMT -5
wait how can u say awhile ago if 2-3 was just completed less than a week ago?!
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Post by Toonami on Aug 8, 2006 11:21:28 GMT -5
Currently I'm on 3-3 so I can help out from Promy's up. *Read 2-3 msg* 2-5 is snap. The party formation was Ali whm, Paman rdm, Me blm, Cydie nin, Dax...something as mnk, and Gynx as pld I think....lol didn't really pay attention to that. Also very important is to be sure to have all the items required, especially for the mages. I went in with 8 hi-ethers and 6 yag drinks. Anywho, avoiding agro is fairly simple. So is farming the scale's and yellow liquid needed, cydie only died once and that was a fluke. It's fighting the Mammets that's the tricky part. All you have to do is be VERY clear on what to do before fighting them. We dropped them with ease. I've posted what to do with them below I basically got it from somepage but it's pretty much what we did. As in my 2-3 post me and Ali would be more than happy to help out with this one again as well.
The method used the most often for this battle is to send two party members to kite one Mammet each from either side of the battlefield at the start of the fight—running them around the periphery of the battlefield—while the tank Provokes the center Mammet and draws it into the entry tunnel for the remaining members to attack. When the center Mammet is defeated, one kiter will bring the next Mammet into the tunnel for the party to fight, and so on with the last Mammet. NINs, or players with a NIN subjob, are favorites for kiting the Mammets. RDM/NIN seems to be a particular favorite for Gravity and Stoneskin/Phalanx as backup for Utsusemi: Ichi. (Chainspell can be used with Utsusemi in emergency situations, or to expedite recovery from Convert, as well.) However, this job combo is not actually neccesary for victory in this battle. BSTs (using Jug Pets and Charm Bind) and SMNs (using Avatars) are also known to be very effective Mammet kiters. (Mammets seem very easy to kite in general, explaining the popularity of this method.) By the time the final Mammet is being fought, your reserves may be close to exhausted. (Most likely there will be little time for rest; many kiters may not be able to last for prolonged periods against a Mammet, particularly without Yellow Liquid.) Don't be afraid to use your two-hour abilities at this point. Another tactic used is to send a PLD in to Provoke one of the Mammets. 4 Summoners then Astral Flow with the Avatar strongest on that particular Vana'diel Day) on the Mammet the Paladin Provoked and leave their avatars out until the Mammets kill them, then use a Hi-Ether and do a second Astral Flow to wipe out the Mammets. This is a very fast strategy. One or two of the Summoners can be replaced with Black Mages chain-nuking -ga spells after the first Astral Flow. In this case, the Paladin will need to Invincible to get hate off the BLMs once the Avatars die, and should use Yellow Liquid to avoid Staff Form using Mind Wall to block nuke damage. The 6th member of the party is often a healer. A third tactic is for the entire party to use Reraise items (or just for the White Mage to Reraise him/herself). When entering, all members ignore their food and meds; they immediately focus on attacking one Mammet—ignoring the other two as they do damage—then run back into the tunnel when the first Mammet is defeated, meleeing the remaining Mammets at the BC exit until the party is wiped. When the Mammets leave and return to their positions, members Reraise (or are Raised). After Weakness wears on all members, they eat their food, rebuff, and engage the remaining two as if the battle was a normal EXP fight (though still watching for Transmogrification). A party will lose EXP with this method (if unprepared, members can possibly delevel), and they won't exactly set any server records; regardless, it seems to be the easiest and most reliably successful method for finishing this battle, though also the least challenging. Yet another tactic is to take 3 Ninjas and 3 Healers (at least one should be White Mage for Haste). The Ninjas each pull one Mammet to different sides of the battlefield to avoid overlapping AOE, while the healers stand in the middle so they can each heal all of the Ninjas. The Ninjas then proceed to solo their Mammets. Although slow, this tactic is extremely effective if the NINs use yellow liquids to stick the Mammets in polearm mode. Their attacks are extremely slow in this form, and they become very easy to tank. Best version is for all healers to be White Mage, so you have one dedicated healer for each Ninja. The fight takes about 15 minutes that way, but is very safe. Watch out for Sonic Blade in the Sword form though, it really hurts the Ninja. A final tactic is for one player (usually a tank or Thief, though I've heard of a party doing this with a DRG/NIN) to run in and get sight aggro from all three Mammets, but do nothing that would "claim" them, or turn their name red (Provoke, use of Yellow Liquid, etc.). Since the super-kite hasn't done anything aggressive to the Mammets, they have no hate, only aggro, so mages healing them will not recieve hate, either. One dedicated healer should focus on keeping the kiter alive, while the rest of the party pulls one Mammet at a time off of the train and kills it.
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Post by Dyunei on Aug 8, 2006 12:00:37 GMT -5
you guys already did this? >.> throws our plans off the rail a bit. p.s. that's a lot of text p.p.s. seeing as you have a lot more interaction with ali and cyd can you ask them if theyre interested in staticing with us toon?
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Post by Haushinka on Aug 8, 2006 12:44:27 GMT -5
My thoughts exactlly Dyu.
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Post by Alisandra on Aug 8, 2006 12:50:41 GMT -5
we did this last night and it was cake. pt set up: Cydie ~ nin/war (kiter) Paman ~ rdm/nin (kiter) Gynx ~ pld/war (tank main mob) Daxia ~ mnk/war Toon ~ blm/whm Ali ~ whm/blm We beat this one so easy on the first try! Cydie and Paman stocked up on hi-potions, so they didn't really need much healing. i think i cast 1 cure 3 on cydie while he kited and that was it for both of them. On the main mob, mnk and toon 2 hour'd right away and we had the pld cover toon. no one else even had to use their 2 hours but gynx did at the end just for the heck of it. I went through 6 hi-ethers and about 4 yag drinks. toon used 4 hi-ethers and 4 yags. having more than 1 whm would cut down on the amount of meds used but since hi-ethers are only 2k each I would much rather have the extra dd. also i know a bunch of yellow potions or w/e were used to keep the mammets from changing to blm form but idk how many. P.S. idk if someone already posted this but the cap is 40 not 37 P.P.S. i think we have too many for 1 static honestly. Toon, Cydie, Paman and I have been semi-static on these and i think there are more than 2 ppl at the same point we are at. I don't mind doing them again tho. Someone let me know soon if they need help with promy's cuz i would really like to get rid of my 30 gear since i'm running out of inv space.
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Post by Vilicant on Aug 8, 2006 12:58:02 GMT -5
um im pretty sure, nobody is at the point u r at lol, im still on 2-3, and haus and dyunei are on 2-5
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Post by Alisandra on Aug 8, 2006 13:01:11 GMT -5
oh did i miss something? i thought haus said he just finished this mission today? oh well like i said i'm happy to help with any of them just let me know when
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Post by Haushinka on Aug 8, 2006 13:03:12 GMT -5
yea the idea of a static with bd didn't go very far. no clue what happened but no one really did anything with us about it. oh well i didnt do cop for a long time and i dont care if i get it done now. i had no idea u guys had completly given up on doing it with the ls tho, i wish i had known that and i woundt have tried to organize it for everyone.
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Post by Dyunei on Aug 8, 2006 13:06:43 GMT -5
we did 2-3 when it was organised by cyd last saturday ali, apart from that we were waiting for some input on the 'CoP static' thread; otherwise stuff gets done without people knowing about it, like this
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